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@Forceflow Forceflow released this 09 Jan 18:06
  • New voxelization method based on Schwarz & Seidel method.
  • New morton code encoding method based on LUT's. See this blogpost.
  • Sparse model optimization using extra buffer, configurable with -d
  • Configurable VoxelData structure now, instead of DataPoint struct
  • New timing system for debugging purposes
  • Support for vertex color sampling in tri_convert
  • Linux compilation fixes
  • Updated Readme.md to contain the full manual, removed the old HTML one
  • Various performance improvements