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Sync or stop bobbing of mines. #142

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chino opened this issue Jan 5, 2013 · 0 comments
Open

Sync or stop bobbing of mines. #142

chino opened this issue Jan 5, 2013 · 0 comments

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@chino
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chino commented Jan 5, 2013

Mines bob locally which means they will eventually drift in time between machines.

This causes things like bullets to hit on some screens and not others.

Would be nice to either send updates every so often to re-sync their position or to simply stop them from bobbing in the first place.

We could also make it so that the entire bobbing region is considered a collision for the mine..

Or perhaps shorten the bobbing distance?

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