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feat: Implement volume control museofficial#830 museofficial#994
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Original file line number | Diff line number | Diff line change |
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import {ChatInputCommandInteraction} from 'discord.js'; | ||
import {TYPES} from '../types.js'; | ||
import {inject, injectable} from 'inversify'; | ||
import PlayerManager from '../managers/player.js'; | ||
import Command from '.'; | ||
import {SlashCommandBuilder} from '@discordjs/builders'; | ||
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@injectable() | ||
export default class implements Command { | ||
public readonly slashCommand = new SlashCommandBuilder() | ||
.setName('volume') | ||
.setDescription('set current player volume level') | ||
.addIntegerOption(option => | ||
option.setName('level') | ||
.setDescription('percentage as number EG 0 is muted, 100 is default max (normal) volume') | ||
.setMinValue(0) | ||
.setMaxValue(100) | ||
.setRequired(true), | ||
); | ||
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public requiresVC = true; | ||
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private readonly playerManager: PlayerManager; | ||
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constructor(@inject(TYPES.Managers.Player) playerManager: PlayerManager) { | ||
this.playerManager = playerManager; | ||
} | ||
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public async execute(interaction: ChatInputCommandInteraction): Promise<void> { | ||
const player = this.playerManager.get(interaction.guild!.id); | ||
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const currentSong = player.getCurrent(); | ||
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if (!currentSong) { | ||
throw new Error('nothing is playing'); | ||
} | ||
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const level = interaction.options.getInteger('level') ?? 100; | ||
player.setVolume(level); | ||
await interaction.reply(`Set volume to ${level}%`); | ||
} | ||
} |
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