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Merge remote-tracking branch 'origin/master' into stat_acc_avgdt #598

Merge remote-tracking branch 'origin/master' into stat_acc_avgdt

Merge remote-tracking branch 'origin/master' into stat_acc_avgdt #598

GitHub Actions / Test Results (Windows, MultiThreaded) failed Jul 18, 2024 in 0s

Test Results (Windows, MultiThreaded) ❌

Tests failed

❌ TestResults-Windows-MultiThreaded.trx

6038 tests were completed in 1734s with 5983 passed, 3 failed and 52 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Gameplay.TestScenePerformancePointsCounter 2✔️ 2❌ 21s
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations 5✔️ 1❌ 15s

❌ osu.Game.Tests.Visual.Gameplay.TestScenePerformancePointsCounter

❌ TestBasicCounting
	"counter non-zero" timed out
✔️ TestConstructor
❌ TestCounterUpdatesWithJudgementsBeforeCreation
	"counter non-zero" timed out
✔️ TestDisplay

❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations

✔️ TestBestRulesetIsRecommended
✔️ TestConstructor
❌ TestCorrectStarRatingIsUsed
	"recommended beatmap displayed" timed out
✔️ TestCurrentRulesetIsRecommended
✔️ TestPresentedBeatmapIsRecommended
✔️ TestSecondBestRulesetIsRecommended

Annotations

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.Gameplay.TestScenePerformancePointsCounter ► TestBasicCounting

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  "counter non-zero" timed out
Raw output
"counter non-zero" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.Gameplay.TestScenePerformancePointsCounter ► TestCounterUpdatesWithJudgementsBeforeCreation

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  "counter non-zero" timed out
Raw output
"counter non-zero" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)

Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestCorrectStarRatingIsUsed

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  "recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 539
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)