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Changelog

Guribo edited this page Feb 4, 2022 · 7 revisions

Changes

SUVA 2.0.0

​Unless I lose my job or win in a lottery there will be no further development towards release 2.0. By the time it would be ready for release it would be hopelessly outdated and everything would have been a waste of precious lifetime.

SUVA 1.5.9 (September 10, 2021)

  • updated to Unity 2019
  • tweaked avatar loading/saving
  • added quality selection menu to performance menu
  • tweaked quality presets
    • re-introduced 8x AA in Ultra preset
    • disabled VSync in all presets

SUVA 1.5.8

  • fixed issues with Tobii Tracker 5
  • replaced framerate limiter for better performance
  • added autofilling of visemes to the avatar descriptor

SUVA 1.5.7

  • improved avatar loading reliability by no longer relying on avatar names
  • display error messages on loading failure
  • fixed microphone selection not working on systems with only one recording device
  • added option to select no microphone
  • changed that the cursor is no longer locked to the window by default (can still be cycled with 'alt+c')

SUVA 1.5.6

  • updated to Unity 2018.4.20f1
  • enabled microphone selection (Bug in Unity 2017 is gone now)
  • removed network features (some networking features got removed in Unity 2018)

SUVA 1.5.5

  • added workaround for mic/audio synchronisation issues
  • added more audio related options
    • Voice Gain
    • Microphone Buffering
    • Mic/Lip Resync Interval
    • DSP Buffer Size
  • improved default audio/lipsync latency
  • improved error handling for avatars/visemes
  • fixed avatars using the same shapekey for multiple visemes having no facial movement
  • updated Unity package for avatar creation (no reexport of avatars required, except if avatar was having viseme issues)
  • added automatic uninstallation of previous versions to the Setup file

SUVA 1.5.4

  • added laughter viseme support
  • added support for avatars with no eye bones
  • added support for empty visemes
  • updated Unity package for avatar creation (IMPORTANT: avatars need to be reexported for SUVA to be fully functional!!!)

SUVA 1.5.3

  • added links and changelog
  • added button for opening location of Unity Package
  • added hand idle animation
  • fixed floor height no being applied
  • fixed default values not being loaded
  • fixed huge issue with avatar being scaled to 0 and everything breaking
  • fixed server/client starting with empty address/port
  • fixed audio breaking
  • fixed entering tracker-offset-edit-mode when editing address and pressing R or G
  • fixed changing tracker on head clearing trackers for hands
  • decreased light intensity 0.8 -> 0.7

SUVA 1.5.2

  • updated most SDKs
  • added multithreading for avatar loading and saving/loading of settings
  • reworked saving (uses Json now instead of XML)
  • added avatar importing
  • changed avatar loading location
  • changed hotkeys for cursor from c/v to leftalt+c/v
  • bug fixes

SUVA 1.5.1

  • added Hotkeys to change cursor behaviour: C: toggle between none/confined to window/fixed to center V: toggle cursor visibility

SUVA 1.5.0

  • every avatar has it's own settings
  • Save system overhaul (settings get saved in a single XML file)
  • fixed microphone not getting activated

SUVA 1.4.3

  • added option to change the background color
  • fixed floor height changing everytime reload is pressed
  • improved calibration hotkeys (should work now reliably)
  • more error handling for microphones
  • Window is now resizable

SUVA 1.4.2

  • fixed Server Time on instance that has been used as a client before
  • added auto reconnecting

SUVA 1.4.1

  • Added start-up Menu to choose mode to prevent SteamVR from starting when it is not requiered
  • added auto large screen size in client mode (for accurate eyetracking)
  • added auto-switching to lowest quality setting when entering client mode
  • fixed background color transparency

SUVA 1.4.0

  • UI revision 2 (new layout and improved performance while UI is visible)
  • added Networking to send Eyetracking (NO Tobii Headtracking) data as well as emote hotkey data to another instance (for reduced lag on the gaming PC)
  • fixed minor issues

SUVA 1.3.1

  • added buttons to turn on Oculus LipSync Console Output when menu is open
  • fixed Blinking not working on some shapekeys due to animator resetting them (workaround)
  • fixed buttons X/Y/Z resetting transforms of tracker when not in offset-edit-mode

SUVA 1.3.0

  • added Lipsync
  • added Mic Selection (bugged: uses correct mic after saving and restarting)
  • added Resonance Audio and optional voice playback from microphone

SUVA 1.2.1

  • fixed Emotes
  • improved feedback from SUVA_AvatarDescriptor
  • Added option to select alternate key for Emote Selection Activation
  • smaller fixes and improvements

SUVA 1.2.0

  • added hotkeys for emotes (alt+Number)
  • updated SUVA_AvatarDescriptor for Avatar Creation

SUVA 1.1.2

  • Workaround for devices without model number not showing up

SUVA 1.1.2

  • fixed head movement towards monitor being inverted when using Tobii Tracker for headtracking
  • switching to Tobii Tracker sets Camera Movement Speed to 0 (can still be changed though)

SUVA 1.1.1

  • added slider for changing the update rate of dynamic bone components
  • minor performance optimizations

SUVA 1.1.0

  • added headtracking option Tobii Eyetracker (disables support for SteamVR devices when being used)
  • added options to change the smoothing of the Headmovement/-rotation when using the Tobii Tracker for headtracking
  • fixed avatar shoulder rotation
  • changed bending direction of the body when avatar is kneeling (bends now a bit forwards instead of backwards)