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Changelog
Guribo edited this page Feb 4, 2022
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Unless I lose my job or win in a lottery there will be no further development towards release 2.0. By the time it would be ready for release it would be hopelessly outdated and everything would have been a waste of precious lifetime.
- updated to Unity 2019
- tweaked avatar loading/saving
- added quality selection menu to performance menu
- tweaked quality presets
- re-introduced 8x AA in Ultra preset
- disabled VSync in all presets
- fixed issues with Tobii Tracker 5
- replaced framerate limiter for better performance
- added autofilling of visemes to the avatar descriptor
- improved avatar loading reliability by no longer relying on avatar names
- display error messages on loading failure
- fixed microphone selection not working on systems with only one recording device
- added option to select no microphone
- changed that the cursor is no longer locked to the window by default (can still be cycled with 'alt+c')
- updated to Unity 2018.4.20f1
- enabled microphone selection (Bug in Unity 2017 is gone now)
- removed network features (some networking features got removed in Unity 2018)
- added workaround for mic/audio synchronisation issues
- added more audio related options
- Voice Gain
- Microphone Buffering
- Mic/Lip Resync Interval
- DSP Buffer Size
- improved default audio/lipsync latency
- improved error handling for avatars/visemes
- fixed avatars using the same shapekey for multiple visemes having no facial movement
- updated Unity package for avatar creation (no reexport of avatars required, except if avatar was having viseme issues)
- added automatic uninstallation of previous versions to the Setup file
- added laughter viseme support
- added support for avatars with no eye bones
- added support for empty visemes
- updated Unity package for avatar creation (IMPORTANT: avatars need to be reexported for SUVA to be fully functional!!!)
- added links and changelog
- added button for opening location of Unity Package
- added hand idle animation
- fixed floor height no being applied
- fixed default values not being loaded
- fixed huge issue with avatar being scaled to 0 and everything breaking
- fixed server/client starting with empty address/port
- fixed audio breaking
- fixed entering tracker-offset-edit-mode when editing address and pressing R or G
- fixed changing tracker on head clearing trackers for hands
- decreased light intensity 0.8 -> 0.7
- updated most SDKs
- added multithreading for avatar loading and saving/loading of settings
- reworked saving (uses Json now instead of XML)
- added avatar importing
- changed avatar loading location
- changed hotkeys for cursor from c/v to leftalt+c/v
- bug fixes
- added Hotkeys to change cursor behaviour: C: toggle between none/confined to window/fixed to center V: toggle cursor visibility
- every avatar has it's own settings
- Save system overhaul (settings get saved in a single XML file)
- fixed microphone not getting activated
- added option to change the background color
- fixed floor height changing everytime reload is pressed
- improved calibration hotkeys (should work now reliably)
- more error handling for microphones
- Window is now resizable
- fixed Server Time on instance that has been used as a client before
- added auto reconnecting
- Added start-up Menu to choose mode to prevent SteamVR from starting when it is not requiered
- added auto large screen size in client mode (for accurate eyetracking)
- added auto-switching to lowest quality setting when entering client mode
- fixed background color transparency
- UI revision 2 (new layout and improved performance while UI is visible)
- added Networking to send Eyetracking (NO Tobii Headtracking) data as well as emote hotkey data to another instance (for reduced lag on the gaming PC)
- fixed minor issues
- added buttons to turn on Oculus LipSync Console Output when menu is open
- fixed Blinking not working on some shapekeys due to animator resetting them (workaround)
- fixed buttons X/Y/Z resetting transforms of tracker when not in offset-edit-mode
- added Lipsync
- added Mic Selection (bugged: uses correct mic after saving and restarting)
- added Resonance Audio and optional voice playback from microphone
- fixed Emotes
- improved feedback from SUVA_AvatarDescriptor
- Added option to select alternate key for Emote Selection Activation
- smaller fixes and improvements
- added hotkeys for emotes (alt+Number)
- updated SUVA_AvatarDescriptor for Avatar Creation
- Workaround for devices without model number not showing up
SUVA 1.1.2
- fixed head movement towards monitor being inverted when using Tobii Tracker for headtracking
- switching to Tobii Tracker sets Camera Movement Speed to 0 (can still be changed though)
- added slider for changing the update rate of dynamic bone components
- minor performance optimizations
- added headtracking option Tobii Eyetracker (disables support for SteamVR devices when being used)
- added options to change the smoothing of the Headmovement/-rotation when using the Tobii Tracker for headtracking
- fixed avatar shoulder rotation
- changed bending direction of the body when avatar is kneeling (bends now a bit forwards instead of backwards)