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Timer Add Timer
Haru edited this page Oct 19, 2016
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1 revision
int add_timer(unsigned int tick, TimerFunc func, int id, int data)
add_timer(Tick, Function, GID, Args);
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Tick:
- Time that it will be executed (In Milliseconds)
- ie. gettick()+300000
- in 5 minutes
- Function: - Linked Function (ie. battle_delay_damage_sub)
- GID: - Game ID (ie. mob_data->block_list.id)
- Args: - Additional Arguments (ie. (int)script_state)