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johnhaddon and others added 12 commits November 7, 2022 09:35
VDBObject : Fix infinite recursion in `isEqualTo()`
In df78cb8 changes were made to the
`LiveScene` implementation so that we take into account visibility
overrides higher up the hierarchy. This makes the changes introduced
in 07b40ee obsolete. In fact a
`scene:visibility` value stored in the cache stomps over the
visibility determination done by `LiveScene`.
In case we have a root location i.e. we set a shape node to
`objectOnly` and we also set "draw root bounds", the visibility
of the current instance was never taken into accout and we draw the
bounds regardless. We address this and skip adding a render item for
every instance that is set to invisible.
@ivanimanishi ivanimanishi merged commit 64a9680 into main Jan 12, 2023
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4 participants