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fix two separate bugs around RGB aux channels
First off, green was not defined properly and was instead defined the same as a main channel (leading to the behaviour described in the issue at ToyKeeper#33 (comment) Second, fix the actual bug causing aux to not work for blinky modes. Specifically, set_level needs to be patched so that instead of (or as well as, doesn't really matter) calling set_level_zero(), it will also check for if the active channel is an RGB channel and if so them clear RGB state.
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