1.1.0
Features
- General
- Added tutorial tips for all custom moves*
- Added traits for all custom moves*
- Knights
- Reduced starting health to 3 from 4, for consistency with vanilla
- Attacking frozen enemies now deals 1 extra damage to the knight
- Can target damaged mountains
- Added tooltips to make it more clear why enemies can be targeted
- Max damage is now based on current health instead of max (configurable)
- Rook
- Can now target mountains, damages it and throws a rock to the target (configurable)
- Throw range upgrade is now default behavior
- New push upgrade, to push to the sides of the thrown unit
- Improved weapon image
- King
- Pawn explosion now costs 3 cores, but can target water and holes for an immediate explosion
- King damage preview now shows damage caused by pawn explosions
- King now properly moves diagonally instead of leaping*
- Achievements
- Added three mod achievements. Completing all three will unlock a secret*
- Added achievements for beating the game with each island count, and for a perfect 30k*
Fixes
- Rooks and knights no longer destroy targeted time pods
- Fixed rook mech not working with Prospero or Kwan's abilities
- Fixed no sound effect when deploying a rock with the rook*
- Fix knight with 0 move being able to move still*
Anything marked * was added since the 1.0.1 beta.