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Pull requests: KungFuFurby/AddMusicKFF

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Pull requests list

Introduce a new song group ID to track the most recent local song loaded snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#448 opened Sep 19, 2024 by KungFuFurby Loading…
Check $2141 for a zeroed value instead of using hardcoded NOPs snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#446 opened Sep 15, 2024 by KungFuFurby Loading…
don't prepend ./ to the asar command if the asar executable isn't in pwd c++-side Involves the AddMusicK program itself in some way. not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet.
#441 opened Jul 17, 2024 by jneen Loading…
Swap BCS/BEQ opcodes when checking the starman timer for restoration snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#436 opened Jun 23, 2024 by KungFuFurby Loading…
Set the MVOL DSP registers to $7F on song initialization spc-side Involves the SPC700 code.
#420 opened Jan 17, 2024 by KungFuFurby Loading…
Detect full SA-1 mapping usage c++-side Involves the AddMusicK program itself in some way. snes-side Involves the 65816 code. May or may not be specific to Super Mario World.
#416 opened Dec 15, 2023 by KungFuFurby Loading…
2 tasks done
SPC-Side Optimization Collection 2 spc-side Involves the SPC700 code.
#412 opened Oct 31, 2023 by KungFuFurby Loading…
Revamped Readme documentation Improvements or additions to documentation not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet.
#407 opened Oct 14, 2023 by AmperSam-git Loading…
Upgrade the maximum number of SFX instruments permitted spc-side Involves the SPC700 code.
#406 opened Oct 12, 2023 by KungFuFurby Loading…
Add the ability to carry SFX echo from song to song spc-side Involves the SPC700 code.
#373 opened Apr 21, 2023 by KungFuFurby Loading…
Conditioloops not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet. spc-side Involves the SPC700 code.
#362 opened Feb 28, 2023 by Torchkas Loading…
Don't auto-create quantization/velocity bytes around loops addmusic405 Involves an adaptation that originates from Addmusic405. addmusicm Involves an adaptation that originates from AddMusicM. c++-side Involves the AddMusicK program itself in some way.
#352 opened Jan 26, 2023 by KungFuFurby Loading…
Skip merging notes and ties on past Addmusics addmusic405 Involves an adaptation that originates from Addmusic405. addmusicm Involves an adaptation that originates from AddMusicM. c++-side Involves the AddMusicK program itself in some way.
#351 opened Jan 26, 2023 by KungFuFurby Loading…
Add AddmusicM samples and sample groups addmusicm Involves an adaptation that originates from AddMusicM. documentation Improvements or additions to documentation spc-side Involves the SPC700 code.
#335 opened Oct 8, 2022 by KungFuFurby Loading…
Add Deep Loop Nesting support documentation Improvements or additions to documentation not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet. spc-side Involves the SPC700 code.
#329 opened Sep 28, 2022 by KungFuFurby Draft
Add global volume fade snes-side Involves the 65816 code. May or may not be specific to Super Mario World. spc-side Involves the SPC700 code.
#298 opened Jun 3, 2022 by KungFuFurby Loading…
Add support for Codec's AMK Beta (parser version 3) c++-side Involves the AddMusicK program itself in some way. documentation Improvements or additions to documentation
#282 opened Apr 6, 2022 by KungFuFurby Draft
10 of 20 tasks
Fix EMPTY.brr appearing in song 1's sample directory c++-side Involves the AddMusicK program itself in some way. not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet.
#277 opened Mar 5, 2022 by nyanpasu64 Loading…
Refactor code, fix EMPTY.brr appearing in song 1's sample directory c++-side Involves the AddMusicK program itself in some way. partially-resolved Something that partially resolves the issue (or part of the pull request itself) was merged.
#272 opened Feb 13, 2022 by nyanpasu64 Draft
Fix error message, remove dead code c++-side Involves the AddMusicK program itself in some way. partially-resolved Something that partially resolves the issue (or part of the pull request itself) was merged.
#271 opened Feb 10, 2022 by nyanpasu64 Loading…
VCMD Filter Collection spc-side Involves the SPC700 code.
#212 opened Sep 13, 2021 by KungFuFurby Loading…
1 of 16 tasks
Enhanced accuracy in SetPitch (using Note+Tune sample tuning) c++-side Involves the AddMusicK program itself in some way. not-in-bleeding-edge Has not been incorporated into the bleeding-edge branch yet. spc-side Involves the SPC700 code.
#210 opened Aug 15, 2021 by Aikku93 Loading…
Add carrying EON for music between global and local songs spc-side Involves the SPC700 code.
#182 opened Jun 20, 2021 by KungFuFurby Loading…
Add matching SFX echo channels to music echo channels by 1DFA command spc-side Involves the SPC700 code.
#181 opened Jun 20, 2021 by KungFuFurby Loading…
Restore Special Wave from AddMusicM addmusicm Involves an adaptation that originates from AddMusicM. c++-side Involves the AddMusicK program itself in some way. documentation Improvements or additions to documentation new-vcmd Involves adding at least one VCMD to the collection. spc-side Involves the SPC700 code.
#38 opened Feb 2, 2021 by KungFuFurby Loading…
2 of 3 tasks
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