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To see the intended cine camera behaviour, execute /fly while Lara is striking the gong.
TR2X.mp4
In OG, the cine camera only appears for a frame or so.
OG.mp4
Here's what Lahm wrote on discord:
I think there must be something to do with checking the cam_type somewhere, but the call to test the triggers happens before the cine camera has finished so it doesn't trigger. Entering fly mode cancels the cinematic camera, so the heavy trigger works as was intended. Probably we can raise an issue and investigate properly, would be nice to fix
The text was updated successfully, but these errors were encountered:
The Lara_State_Extra_Breath function serves as a bridging animation
between an extra animation and Lara returning to normal. This change
will respect any heavy camera triggers set during the extra animation
rather than blindly resetting to chase type.
ResolvesLostArtefacts#1580.
Level 14, room 10.
To see the intended cine camera behaviour, execute
/fly
while Lara is striking the gong.TR2X.mp4
In OG, the cine camera only appears for a frame or so.
OG.mp4
Here's what Lahm wrote on discord:
The text was updated successfully, but these errors were encountered: