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ME3Explorer - ME3Tweaks Fork 4.1 #154
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FaceFxAnimSets were not being saved properly when edited in the speaker
[skip ci]
Trigger CI on Beta
…und to allow system color
Actions added from toolbox will have their default event links Cloning will clear event links
fixed inability to toggle "Show parsed information in comments"
Add cancellation token.
Locking seems to work and means file order in usages is better.
…ard. Make default 40 characters, enough to cover the node in most circumstances.
In case gamedirectory is in settings but not actually there (e.g. removed external drive)
Enums don't convert from object to string apparently.
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This is a feature update for ME3Explorer - ME3Tweaks Fork. A lot of the codebase has changed from 4.0 to support many new features developed by @SirCxyrtyx, @Kinkojiro, @Mgamerz, @aquadran and @epicabsol.
This is the last version of ME3Explorer that will support Windows 7.
Now requires .NET Framework 4.8
New tools and features
Dialogue Editor
Asset Database
TFC Compactor
TLK Editor for all three games
Meshplorer WPF
ASI Manager
JPEX Export Loader for Scaleform
Audio Localizer
Changes to existing tools
Toolset-wide
Interpreter
Pathfinding Editor
Dialogue Dumper
Package Dumper
Metadata Editor
Package Editor
Package Editor Tabs
Textures
Shader Decompiler (New)
UnrealScript (Function)
Soundpanel
Binary Interpreter
Plot Editor
Sequence Editor
Natives Editor
Removed features and tools
The following tools have been removed from the toolset:
Bugfixes