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Releases: MakovWait/godots

v1.3.stable

18 Mar 12:52
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⚠️ Windows.Desktop.zip detected as virus ⚠️

For windows users, who are not able to download the zip due to the virus detection #79 there are some options to avoid the issue:

  • Build from sources.
  • Download Godots 1.2.2 and update to 1.3 via it.
  • Wait for Microsoft to include the app to their whitelist. I sent a request to Microsoft, so I believe the issue should be fixed soon.

🔥Edit: The issue seems to be resolved. The solution:

Please follow the steps below to clear cached detections and obtain the latest malware definitions.

1. Open command prompt as administrator and change directory to c:\Program Files\Windows Defender
2. Run “MpCmdRun.exe -removedefinitions -dynamicsignatures”
3. Run "MpCmdRun.exe -SignatureUpdate"

Highlights

  • New design
  • Reworked Edit Commands feature: #73
  • Add the ability to select renderer when creating new project: #71
Screenshot 2024-03-18 at 12 59 23 PM

What's Changed

New Contributors

Full Changelog: v1.2.2.stable...v1.3.stable

v1.2.2.stable

16 Nov 15:48
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v1.2.1.stable

07 Nov 08:56
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  • Fix mono versions are not shown on Linux
  • Fix editors to bind sort

Full Changelog: v1.2.stable...v1.2.1.stable

v1.2.stable

02 Nov 11:41
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🚀 Godots (hub⁉️) v1.2.stable has been released! 🚀

What's Changed

💥 Auto updater!
💥 Import project from VCS! (super useful!)
💥 CLI!
💥 Version Hint!
💥 Github editors source!
💥 Create and edit run configurations!
💥 Asset Lib Projects tab!

New Contributors

Full Changelog: v1.1.stable...v1.2.stable
Screenshot 2023-11-02 at 12 38 57

v1.2.rc1

31 Oct 17:48
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v1.2.rc1 Pre-release
Pre-release

What's Changed

New Contributors

Full Changelog: v1.1.stable...v1.2.rc1

v1.2.dev3

23 Oct 21:35
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v1.2.dev3 Pre-release
Pre-release

What's Changed

  • Add auto editor version search. by @artsich in #43
  • Open Recent project command by @artsich in #44
  • Add routes concept by @artsich in #45
  • Allow customization of individual editor's cli arguments to be pass on editor run or project is open for edit by @SeremTitus in #27

New Contributors

Full Changelog: v1.2.dev2...v1.2.dev3

v1.2.dev2

19 Oct 18:23
5a521f7
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v1.2.dev2 Pre-release
Pre-release

What's Changed

  • Аdd Github mirror to RemoteEditors by @MakovWait in #36
  • Godots cli, help command by @JillyMan in #38
  • Add editor run command by @JillyMan in #41
  • Add unit tests for local editor filter_by_name_pattern. by @JillyMan in #42

New Contributors

  • @JillyMan made their first contribution in #38

Full Changelog: v1.2.dev1...v1.2.dev2

v1.2.dev1

11 Oct 13:30
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v1.2.dev1 Pre-release
Pre-release

What's Changed

New Contributors

Full Changelog: v1.1.stable...v1.2.dev1

v1.1.stable

26 Sep 11:03
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Screenshot 2023-09-26 at 13 15 47

Used theme: https://twitter.com/dugtrioramen/status/1705028456495374765

What's Changed

  • Godots now is theme compatible with Godot! details
  • Add support for downloads from GitHub by @Festerdam in #7
  • Add Settings
  • Add ability to configure versions/downloads folders
  • Add Scan button to mass import projects/editors
  • Duplicate projects button

New Contributors

Full Changelog: v1.0.stable...v1.1.stable

v1.1.rc1

31 Aug 21:06
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v1.1.rc1 Pre-release
Pre-release

Used theme: https://github.com/bitbrain/godot-dash

What's Changed

  • Godots now is theme compatible with Godot!
  • Fix two typos in remote_editor_download.gd by @Festerdam in #8
  • Add support for downloads from GitHub by @Festerdam in #7
  • Fix editor import dialog appearing multiple times after finishing a download that has its retry button pressed. by @Festerdam in #13
  • Add Settings
  • Add ability to configure versions/downloads folders
  • Add Scan button to mass import projects/editors

New Contributors

Full Changelog: v1.0.stable...v1.1.rc1