Releases: MakovWait/godots
v1.3.stable
⚠️ Windows.Desktop.zip detected as virus ⚠️
For windows users, who are not able to download the zip due to the virus detection #79 there are some options to avoid the issue:
- Build from sources.
- Download Godots 1.2.2 and update to 1.3 via it.
- Wait for Microsoft to include the app to their whitelist. I sent a request to Microsoft, so I believe the issue should be fixed soon.
🔥Edit: The issue seems to be resolved. The solution:
Please follow the steps below to clear cached detections and obtain the latest malware definitions.
1. Open command prompt as administrator and change directory to c:\Program Files\Windows Defender
2. Run “MpCmdRun.exe -removedefinitions -dynamicsignatures”
3. Run "MpCmdRun.exe -SignatureUpdate"
Highlights
- New design
- Reworked Edit Commands feature: #73
- Add the ability to select renderer when creating new project: #71
What's Changed
- Open bind editor window when editor is invalid by @Araraura in #52
- Update appdata for linux by @CharlieQLe in #53
- Add Linux section to README by @CharlieQLe in #55
- add ability to select icon.svg in settings by @BasilYes in #62
- Fix typo in README.md by @mak448a in #64
- Use proper spelling for GitHub mirror option by @TheSiriusSystem in #65
- [CliCommand] Directly call ljust() from type by @TheSiriusSystem in #67
- Move action buttons before to search by @SeremTitus in #47
- Update project.godot by @TheSiriusSystem in #66
- add rename feature to Duplicate by @BasilYes in #72
New Contributors
- @Araraura made their first contribution in #52
- @BasilYes made their first contribution in #62
- @mak448a made their first contribution in #64
- @TheSiriusSystem made their first contribution in #65
Full Changelog: v1.2.2.stable...v1.3.stable
v1.2.2.stable
Full Changelog: v1.2.1.stable...v1.2.2.stable
v1.2.1.stable
- Fix mono versions are not shown on Linux
- Fix editors to bind sort
Full Changelog: v1.2.stable...v1.2.1.stable
v1.2.stable
🚀 Godots (hub
What's Changed
💥 Auto updater!
💥 Import project from VCS! (super useful!)
💥 CLI!
💥 Version Hint!
💥 Github editors source!
💥 Create and edit run configurations!
💥 Asset Lib Projects tab!
- #18 duplicate project by @MakovWait in #19
- Import project from VCS by @MakovWait 631de35
- Fix ok button not updating when file selected by @TrialDragon in #29
- godotss (hub) (autoupdater) by @MakovWait in #31
- Аdd Github mirror to RemoteEditors by @MakovWait in #36
- Godots cli, help command by @artsich in #38
- Open Recent project command by @artsich in #44
- Allow customization of individual editor's cli arguments to be pass on editor run or project is open for edit by @SeremTitus in #27
- Asset library projects by @MakovWait in #48
New Contributors
- @CharlieQLe made their first contribution in #21
- @TrialDragon made their first contribution in #29
- @artsich made their first contribution in #38
- @SeremTitus made their first contribution in #27
Full Changelog: v1.1.stable...v1.2.stable
v1.2.rc1
What's Changed
- #18 duplicate project by @MakovWait in #19
- Import project from VCS by @MakovWait 631de35
- Fix ok button not updating when file selected by @TrialDragon in #29
- godotss (hub) (autoupdater) by @MakovWait in #31
- Аdd Github mirror to RemoteEditors by @MakovWait in #36
- Godots cli, help command by @artsich in #38
- Open Recent project command by @artsich in #44
- Allow customization of individual editor's cli arguments to be pass on editor run or project is open for edit by @SeremTitus in #27
- Asset library projects by @MakovWait in #48
New Contributors
- @CharlieQLe made their first contribution in #21
- @TrialDragon made their first contribution in #29
- @artsich made their first contribution in #38
- @SeremTitus made their first contribution in #27
Full Changelog: v1.1.stable...v1.2.rc1
v1.2.dev3
What's Changed
- Add auto editor version search. by @artsich in #43
- Open Recent project command by @artsich in #44
- Add routes concept by @artsich in #45
- Allow customization of individual editor's cli arguments to be pass on editor run or project is open for edit by @SeremTitus in #27
New Contributors
- @SeremTitus made their first contribution in #27
Full Changelog: v1.2.dev2...v1.2.dev3
v1.2.dev2
What's Changed
- Аdd Github mirror to RemoteEditors by @MakovWait in #36
- Godots cli, help command by @JillyMan in #38
- Add editor run command by @JillyMan in #41
- Add unit tests for local editor filter_by_name_pattern. by @JillyMan in #42
New Contributors
- @JillyMan made their first contribution in #38
Full Changelog: v1.2.dev1...v1.2.dev2
v1.2.dev1
What's Changed
- Fix ok button not updating when file selected by @TrialDragon in #29
- godotss (hub) by @MakovWait in #31
New Contributors
- @TrialDragon made their first contribution in #29
Full Changelog: v1.1.stable...v1.2.dev1
v1.1.stable
Used theme: https://twitter.com/dugtrioramen/status/1705028456495374765
What's Changed
- Godots now is theme compatible with Godot! details
- Add support for downloads from GitHub by @Festerdam in #7
- Add Settings
- Add ability to configure versions/downloads folders
- Add Scan button to mass import projects/editors
- Duplicate projects button
New Contributors
- @Festerdam made their first contribution in #8
- @CharlieQLe is working on getting Godot on Fluthub #17
Full Changelog: v1.0.stable...v1.1.stable
v1.1.rc1
Used theme: https://github.com/bitbrain/godot-dash
What's Changed
- Godots now is theme compatible with Godot!
- Fix two typos in remote_editor_download.gd by @Festerdam in #8
- Add support for downloads from GitHub by @Festerdam in #7
- Fix editor import dialog appearing multiple times after finishing a download that has its retry button pressed. by @Festerdam in #13
- Add Settings
- Add ability to configure versions/downloads folders
- Add Scan button to mass import projects/editors
New Contributors
- @Festerdam made their first contribution in #8
Full Changelog: v1.0.stable...v1.1.rc1