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On a multi-turret vehicle (such as the Gulltoppr OmniMonitor), rotation of the FT (front turret) using the turret twist mini-menu does not visually update the firing arcs for the weapon. The primary turret updates as normal.
In this image, the turret was rotated to point northeast prior to re-opening the FT rotation menu:
While the visual display is incorrect, the actual turret rotation appears to be correct.
This is likely related to #2659 , as the FT here uses the same rotation menu as the mech turrets there.
The text was updated successfully, but these errors were encountered:
TO:AUE page 159 says they both follow the standard turret rules except that the forward turret can't fire through the rear hexside, so seems like that is correct.
Okay - that's what I thought, in the code the 2nd turret is hard coded to a forward arc regardless of the tacOps setting - I think this should be the same logic as the main turret. (note: This is the arc type not facing)
On a multi-turret vehicle (such as the Gulltoppr OmniMonitor), rotation of the FT (front turret) using the turret twist mini-menu does not visually update the firing arcs for the weapon. The primary turret updates as normal.
In this image, the turret was rotated to point northeast prior to re-opening the FT rotation menu:
While the visual display is incorrect, the actual turret rotation appears to be correct.
This is likely related to #2659 , as the FT here uses the same rotation menu as the mech turrets there.
The text was updated successfully, but these errors were encountered: