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turn sounds #4151
turn sounds #4151
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A few things first
Co-authored-by: Justin Bowen <39067288+Windchild292@users.noreply.github.com>
Co-authored-by: Justin Bowen <39067288+Windchild292@users.noreply.github.com>
Co-authored-by: Justin Bowen <39067288+Windchild292@users.noreply.github.com>
Co-authored-by: Justin Bowen <39067288+Windchild292@users.noreply.github.com>
Co-authored-by: Justin Bowen <39067288+Windchild292@users.noreply.github.com>
Co-authored-by: Justin Bowen <39067288+Windchild292@users.noreply.github.com>
The return of the bong! Does this allow a player to send a sound if needed or is it strictly linked to phase. Also can you set different sounds for each? |
Separate files can be specified, and it is strictly linked to the client's changes. |
This now has merge conflicts and looks like the requested changes are in. |
turn sounds
Fixes #4126