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MHQ 3601: Fixing Specified Description Text #4178

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merged 1 commit into from
Feb 16, 2023

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checkNag may set the description, so we can't set description first

@Windchild292 Windchild292 added GUI User Interface Blocker labels Feb 16, 2023
@Windchild292 Windchild292 self-assigned this Feb 16, 2023
@SJuliez SJuliez merged commit 9d6c5c9 into MegaMek:master Feb 16, 2023
@Windchild292 Windchild292 deleted the dev_Windchild_MHQ3601 branch February 18, 2023 15:35
HammerGS added a commit that referenced this pull request Jun 9, 2024
+ PR #4178: Updated Family Modifier Logic, a Warring Faction Modifier, in Turnover and Retention Module
+ PR #4183: Fixed Multi-Person Original Unit Assignments in Personnel Market & Interactions with Turnover and Retention Module
+ PR #4173: Added Multiple Turnover and Retention Module Improvements
+ Fix #4182: Added Nag to Alert Users at Contract End fix
+ PR #4187: Restored Missing Code for Scenario Modifier Options & Campaign Option Layout Tweaks
+ PR #4188: Added Campaign Start Date Logging to Campaign
HammerGS added a commit that referenced this pull request Jun 18, 2024
+ PR #4178: Updated Family Modifier Logic, a Warring Faction Modifier, in Turnover and Retention Module
+ PR #4183: Fixed Multi-Person Original Unit Assignments in Personnel Market & Interactions with Turnover and Retention Module
+ PR #4173: Added Multiple Turnover and Retention Module Improvements
+ Fix #4182: Added Nag to Alert Users at Contract End fix
+ PR #4187: Restored Missing Code for Scenario Modifier Options & Campaign Option Layout Tweaks
+ PR #4188: Added Campaign Start Date Logging to Campaign
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