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add deployment options #4922
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HammerGS
merged 24 commits into
MegaMek:master
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kuronekochomusuke:deploymentOptions
Dec 21, 2023
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add deployment options #4922
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a560f8c
add team and player0 deployemnt options
kuronekochomusuke 9640b11
typo
kuronekochomusuke 2d419e1
code cleanup
kuronekochomusuke c4cd96c
handle overlapping start positions and player display
kuronekochomusuke cf4f166
allow limiting Any deployment to a smaller square area
kuronekochomusuke 688dc50
code cleanup
kuronekochomusuke 11a8d30
show player deployments on map preview
kuronekochomusuke ec89204
if blind drop hid player deployment zones from non gm player
kuronekochomusuke 262b730
code cleanup
kuronekochomusuke b3150d6
allow gm to see and edit all units on any team hidden or not in lobby
kuronekochomusuke 1cfebff
correct issue
kuronekochomusuke 86a483f
save and load from mul
kuronekochomusuke 9195c91
add ruler to map preview
kuronekochomusuke a106899
insure ruler is always on top of the map preview
kuronekochomusuke ab56dc6
apply ruler coords for deployment Any corners
kuronekochomusuke 966f32d
update button to apply any deployment changes
kuronekochomusuke 5163750
correct issue
kuronekochomusuke 65cf65d
update message
kuronekochomusuke c2fe464
use 2 buttons
kuronekochomusuke 3c6518d
correct gm edit issue
kuronekochomusuke 1fad826
while in lobby and there is a gm, if player disconnects transfer the …
kuronekochomusuke c913302
code cleanup
kuronekochomusuke 6df8b2f
code cleanup
kuronekochomusuke a1efa21
text cleanup
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Original file line number | Diff line number | Diff line change |
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@@ -33,6 +33,10 @@ GameOptionsInfo.option.dumping_from_round.displayableName=first round for ammo d | |
GameOptionsInfo.option.dumping_from_round.description=Number of the round that has to be at least reached before allowing ammo dumps. | ||
GameOptionsInfo.option.set_arty_player_homeedge.displayableName=Automatically set artillery home edge | ||
GameOptionsInfo.option.set_arty_player_homeedge.description=If checked, all of the players' artillery units will have their home edge set to the deployment edge of the player, NW and NE are North, SW and SE are South. \nUnchecked by default. | ||
GameOptionsInfo.option.set_default_team_1.displayableName=Default non-bot players to team 1 | ||
GameOptionsInfo.option.set_default_team_1.description=Unchecked each player is assigned new team | ||
GameOptionsInfo.option.set_player_deployment_to_player0.displayableName=Non-bot player entities with \"Use Owners*\" deployment set, use Player 0\'s settings, instead of current player\'s settings | ||
GameOptionsInfo.option.set_player_deployment_to_player0.description=Unchecked use current player deployments settings | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ditto |
||
GameOptionsInfo.option.restrict_game_commands.displayableName=Restrict sensitive commands to non-Observers | ||
GameOptionsInfo.option.restrict_game_commands.description=If checked, commands such as /reset and /kick cannot be used by Observers while others are playing. \nUnchecked by default. | ||
GameOptionsInfo.option.disable_local_save.displayableName=Disable local saves when using double blind | ||
|
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I feel this is not understandable unless you already know what it does. At least it should start with "When this option is unchecked, "