0.10.0
When not specified, all changes were made by @snap01 and @castanhocorreia.
- Add additional pulp rule to ignore age when calculating movement speed
- Add support for bonus/penalty dice to active effects
- Add workaround for using external links in coc7 links
- Fix active effect repeats change to actor when closing the sheet
- Fix NPC/Creature sheet fallback to base value in skills, if there is no user defined value to override it, thanks to @kwitczak #1306
- Fix multiplication active effect to work with floating numbers, thanks to @kwitczak #1307
- Fix issue with skill item value being taken from another skill item, thanks to @kwitczak #1309
- Fix too much recursion in bad coc7 links 100% cpu usage, thanks to @kakaroto #1316
- Implement CoC ID system to set tags on documents for example i.skill.dodge to find dodge skills on actors
- Implement Investigator Wizard
- Separate link and parser logic, remove duplication for function, and fix v10 link issues
- Show special property of weapons on combat chat cards, thanks to @acd-jake #1291
- Small refactor of skills constructor, thanks to kwitczak #1313
- Update to Italian localization, thanks to @Stefano1975t #1301 / #1330
- Update to Japanese localization, thanks to @doumoku #1332
- Update to Korean localization, thanks to @SRagg #1288