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@HavlockV HavlockV released this 24 May 23:18
· 552 commits to master since this release
9cdb85b

When not specified, all changes were made by @snap01 and @castanhocorreia.

  • Add additional pulp rule to ignore age when calculating movement speed
  • Add support for bonus/penalty dice to active effects
  • Add workaround for using external links in coc7 links
  • Fix active effect repeats change to actor when closing the sheet
  • Fix NPC/Creature sheet fallback to base value in skills, if there is no user defined value to override it, thanks to @kwitczak #1306
  • Fix multiplication active effect to work with floating numbers, thanks to @kwitczak #1307
  • Fix issue with skill item value being taken from another skill item, thanks to @kwitczak #1309
  • Fix too much recursion in bad coc7 links 100% cpu usage, thanks to @kakaroto #1316
  • Implement CoC ID system to set tags on documents for example i.skill.dodge to find dodge skills on actors
  • Implement Investigator Wizard
  • Separate link and parser logic, remove duplication for function, and fix v10 link issues
  • Show special property of weapons on combat chat cards, thanks to @acd-jake #1291
  • Small refactor of skills constructor, thanks to kwitczak #1313
  • Update to Italian localization, thanks to @Stefano1975t #1301 / #1330
  • Update to Japanese localization, thanks to @doumoku #1332
  • Update to Korean localization, thanks to @SRagg #1288