Releases: Moguri/blend2bam
Releases · Moguri/blend2bam
v0.26.0
- Add embedded texture support for Blender 4.1+ (Blender 4.0 remains unsupported)
- Keep light intensities consistent between different versions of Blender and panda3d-gltf
- Fix running on Blender 4.2+
- Fix
blenderutils.get_blender_version()
to work whenblender --version
has extra output (e.g., color management warnings)
v0.25.0
- Do not use sparse accessors when exported from Blender 4.0+
- Fallback to separate textures when using embedded textures on Blender 4.0+ instead of erroring (embedded textures still need to be re-worked to work with Blender 4.0+)
- Require at least
panda3d-gltf
1.1.0 (fixes error with usingurllib.parse
)
v0.24.0
v0.23.0
v0.22.1
v0.22.0
- Remove support for Blender 2.79
- Fix crashes when a modifier cannot be applied
- Support combined textures generated by the glTF exporter
- Fix exporting animations in Blender 3.6
- Fix Windows error when
%temp%
is on a different driver - Force materials to be single-sided by default (override with new
--allow-double-sided-materials
flag
v0.21
gltf28
- Do not attempt to delete non-existent mesh node
- Fix applying modifiers and apply modifiers on all meshes (instead of just skinned meshes)
- Fix shape keys when using Blender 3.3+
- Fix version check in
blender_script_common
to properly detect Blender 3.0+ - Export loose edges and vertices as lines and point (requires Blender 2.93+)
- Set
export_keep_originals
toTrue
when available sinceblend2bam
does not handle packed textures well
CLI
- Show defaults for options in help text
- Hide some prints behind a new
--verbose
flag
Other
- Fix
FileNotFoundError
when looking for flatpak versions of Blender (fixes #70) - Use panda3d-gltf CLI instead of using less-stable internal APIs
- Make
Settings
a mutable dataclass