forked from instance01/MinigamesAPI
-
Notifications
You must be signed in to change notification settings - Fork 15
MGSnake
Martin Eisengardt edited this page Aug 6, 2016
·
4 revisions
It is fairly simple: After the game starts you will automatically run around. You will have some snake following you. The main goal is to "eat" food which makes your snake longer and longer. You loose if you are hitting someones snake. You win if all other players lost the game.
Food is represented by slimes.
The snake is represented by colored sheeps or colored wool.
There are two type of items you can collect and use:
- iron boots let you run very fast
- gold boots let you jump (useful to yield other players snake without loosing the game)
To use an item right click anywhere while holding it in the hand.
TODO
All commands are prefixed with "/sc"
There are no special commands for snake.
The game is internally called "snake".
All Signs have to use "snake" as minigame name.
File | Path | Default Value | Description |
---|---|---|---|
config.yml | config.powerup_spawn_percentage | 5 | Random percentage for power up spawns. Higher values increase the amount of gold/iron boots that are spawned. |
config.yml | config.players_invisible | true | Flag to control if the players get invisble or if they are seen during matches. |
arenas.yml | arenas.[Name].useSheeps | true | Flag to control the type of snake. True means "use sheeps" and false means "use wool". |
arenas.yml | arenas.[Name].tickCount | 2 | The higher the value the more ticks are needed for game action. This influences the amount of item spawns and the speed/size of the snake. Only increase if your server has lags. |