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Remove explicit global seed setting for numpy and random. To enforce deterministic behavior,
use np.random.seed(2) and random.seed(2) in your program.
geom.types.VoxelGrid now uses a different algorithm to calculate number of voxels per dimension
and also to compute xyz locations in a grid. This new implementation matches implementation in
nvblox.
New Features
Add pose cost metric to MPC to allow for partial pose reaching.
Update obstacle poses in cpu reference with an optional flag.
Add planning to grasp API in MotionGen.plan_grasp that plans a sequence of motions to grasp
an object given grasp poses. This API also provides args to disable collisions during the grasping
phase.
Constrained planning can now use either goal frame or base frame at runtime.
BugFixes & Misc.
Fixed optimize_dt not being correctly set when motion gen is called in reactive mode.
Add documentation for geom module.
Add descriptive api for computing kinematics.
Fix cv2 import order in isaac sim realsense examples.
Fix attach sphere api mismatch in TrajOptSolver.
Fix bug in get_spline_interpolated_trajectory where
numpy array was created instead of torch tensor.
Fix gradient bug when sphere origin is exactly at face of a cuboid.
Add support for parsing Yaml 1.2 format with an updated regex for scientific notations.
Move to yaml SafeLoader from Loader.
Graph search checks if a node exists before attempting to find a path.
Fix steps_max becoming 0 when optimized dt has NaN values.
Clone MotionGenPlanConfig instance for every plan api.
Improve sphere position to voxel location calculation to match nvblox's implementation.
Add self collision checking support for spheres > 1024 and number of checks > 512 * 1024.
Fix gradient passthrough in warp batch transform kernels.
Remove torch.Size() initialization with device kwarg.