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Pull requests: PCSX2/pcsx2
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CI: Default to flatpak beta branch
Build | Project System
#11926
opened Oct 18, 2024 by
F0bes
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Tools: Port refraction's bulk compression script to Python
#11574
opened Jul 17, 2024 by
TheTechnician27
•
Draft
[WIP] GS/HW: Initial work implementing RT in RT support
GS: Hardware
GS: Texture Cache
GS: Vulkan
GS
#11461
opened Jun 25, 2024 by
refractionpcsx2
•
Draft
CMake: Force /usr/local/include to come last
Build | Project System
#11292
opened May 24, 2024 by
TellowKrinkle
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VU: Expand IBit hack to work for immediates on several instructions
GameDB
Hold Merge
Vector Units
#11117
opened Apr 21, 2024 by
refractionpcsx2
•
Draft
Qt: Fix controller type combo box width
GUI/Qt
Hold Merge
#10715
opened Jan 25, 2024 by
TellowKrinkle
•
Draft
GS/HW: Improve Round Sprite upscaling fix to cause less problems [TEST]
GS: Hardware
GS
Hold Merge
#10278
opened Nov 15, 2023 by
refractionpcsx2
•
Draft
WIP: GS: Add Pre-Round Sprite hack
GS
GUI/Qt
Hold Merge
#6553
opened Jun 30, 2022 by
refractionpcsx2
•
Draft
GS: Support upscaled region repeat
GS: Hardware
GS
Needs Rebase
#5853
opened Apr 11, 2022 by
TellowKrinkle
•
Draft
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