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4 changes: 2 additions & 2 deletions src/Data/ModCache.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1038,6 +1038,7 @@ c["100% increased Block chance against Projectiles"]={{[1]={flags=0,keywordFlags
c["100% increased Chance to be afflicted by Ailments when Hit"]={{}," Chance to be afflicted by Ailments when Hit "}
c["100% increased Chance to be afflicted by Ailments when Hit 20% increased Movement Speed while affected by an Ailment"]={{[1]={[1]={type="Condition",varList={[1]="Bleeding",[2]="Poisoned",[3]="Ignited",[4]="Chilled",[5]="Frozen",[6]="Shocked",[7]="Electrocuted"}},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}," Chance to be afflicted by Ailments when Hit 20% increased "}
c["100% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=100}},nil}
c["100% increased Critical Damage Bonus against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritMultiplier",type="INC",value=100}},nil}
c["100% increased Critical Hit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}
c["100% increased Critical Hit Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}
c["100% increased Culling Strike Threshold"]={{}," Culling Strike Threshold "}
Expand Down Expand Up @@ -2162,6 +2163,7 @@ c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name=
c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}
c["40% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=40}},nil}
c["40% increased Critical Damage Bonus"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="INC",value=40}},nil}
c["40% increased Critical Damage Bonus against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=0,name="CritMultiplier",type="INC",value=40}},nil}
c["40% increased Critical Damage Bonus with One Handed Melee Weapons"]={{[1]={flags=21474836484,keywordFlags=0,name="CritMultiplier",type="INC",value=40}},nil}
c["40% increased Critical Damage Bonus with Spears"]={{[1]={flags=268435460,keywordFlags=0,name="CritMultiplier",type="INC",value=40}},nil}
c["40% increased Critical Hit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}
Expand Down Expand Up @@ -3613,8 +3615,6 @@ c["Converts all Energy Shield to Mana"]={{[1]={flags=0,keywordFlags=0,name="Ener
c["Converts all Evasion Rating to Armour"]={{[1]={flags=0,keywordFlags=0,name="IronReflexes",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EvasionConvertToArmour",type="BASE",value=100}},nil}
c["Corrupted Blood cannot be inflicted on you"]={{[1]={flags=0,keywordFlags=0,name="CorruptedBloodImmune",type="FLAG",value=true}},nil}
c["Creates Consecrated Ground on use"]={{},nil}
c["Critical Damage Bonus vs full life enemies 100%"]={nil,"Critical Damage Bonus vs full life enemies 100% "}
c["Critical Damage Bonus vs full life enemies 40%"]={nil,"Critical Damage Bonus vs full life enemies 40% "}
c["Critical Hits Ignore Enemy Monster Lightning Resistance"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="IgnoreLightningResistance",type="FLAG",value=true}},nil}
c["Critical Hits Poison the enemy"]={nil,"Critical Hits Poison the enemy "}
c["Critical Hits cannot Extract Impale"]={nil,"Critical Hits cannot Extract Impale "}
Expand Down
8 changes: 0 additions & 8 deletions src/Data/ModScalability.lua
Original file line number Diff line number Diff line change
Expand Up @@ -7351,7 +7351,6 @@ return {
["Cremation can have up to # additional Geysers at a time"] = { { isScalable = true } },
["Crimson Assault"] = { },
["Crimson Dance"] = { },
["Critical Damage Bonus vs full life enemies #%"] = { { isScalable = true } },
["Critical Hit Chance is #% for Hits with this Weapon"] = { { isScalable = true } },
["Critical Hit Chance is increased by Lightning Resistance"] = { },
["Critical Hit Chance is increased by Overcapped Lightning Resistance"] = { },
Expand Down Expand Up @@ -7538,7 +7537,6 @@ return {
["Deals # to # Physical Damage"] = { { isScalable = true }, { isScalable = true } },
["Deals #% of current Mana as Chaos Damage to you when Effect ends"] = { { isScalable = true } },
["Deals base Chaos Damage equal to #% of your Current Mana"] = { { isScalable = true } },
["Death delay at 0 Life #s"] = { { isScalable = true, formats = { "milliseconds_to_seconds" } } },
["Debilitate Enemies for # Seconds when you Suppress their Spell Damage"] = { { isScalable = true, formats = { "milliseconds_to_seconds_2dp_if_required" } } },
["Debilitate Enemies for 1 second on Hit"] = { },
["Debilitate nearby Enemies for # Seconds when Effect ends"] = { { isScalable = true } },
Expand Down Expand Up @@ -9066,7 +9064,6 @@ return {
["Ignite on Enemies you Kill Spreads to other Enemies within # metres"] = { { isScalable = false, formats = { "divide_by_ten_1dp_if_required" } } },
["Ignited Enemies Burn #% slower"] = { { isScalable = true } },
["Ignited Enemies Killed by your Hits are destroyed"] = { },
["Ignites enemies within #m radius as though dealing # Fire damage"] = { { isScalable = true, formats = { "divide_by_ten_1dp_if_required" } }, { isScalable = true } },
["Ignites you cause are reflected back to you"] = { },
["Ignites you inflict deal Damage #% faster"] = { { isScalable = true } },
["Ignites you inflict spread to other Enemies that stay within # metre for 2 seconds"] = { { isScalable = true, formats = { "divide_by_ten_1dp_if_required" } } },
Expand Down Expand Up @@ -9727,7 +9724,6 @@ return {
["Maximum Critical Hit Chance is 50%"] = { },
["Maximum Energy Shield is zero"] = { },
["Maximum Life of Summoned Elemental Golems is Doubled"] = { },
["Maximum Life taken as Fire damage per second #%"] = { { isScalable = true, formats = { "per_minute_to_per_second" } } },
["Maximum Mana is replaced by Maximum Infernal Flame\nGain Infernal Flame instead of spending Mana for Skill costs"] = { },
["Maximum Physical Damage Reduction is 50%"] = { },
["Maximum Power Charges is 0"] = { },
Expand Down Expand Up @@ -10235,9 +10231,6 @@ return {
["Monsters' Melee Attacks apply random Hexes on Hit"] = { },
["Monsters' Projectiles always Pierce"] = { },
["Monsters' skills Chain # additional times"] = { { isScalable = true } },
["More Elemental Ailment buildup while Unbound #%"] = { { isScalable = true } },
["More Elemental Ailment chance while Unbound #%"] = { { isScalable = true } },
["More Elemental Damage while Unbound #%"] = { { isScalable = true } },
["Movement Attack Skills have #% increased Attack Speed"] = { { isScalable = true } },
["Movement Attack Skills have #% reduced Attack Speed"] = { { isScalable = true, formats = { "negate" } } },
["Movement Skills Cost no Mana"] = { },
Expand Down Expand Up @@ -12615,7 +12608,6 @@ return {
["Unattached Brands gain #% increased Brand Attachment Range per second, up to 100%"] = { { isScalable = true } },
["Unattached Brands gain #% reduced Brand Attachment Range per second"] = { { isScalable = true, formats = { "negate" } } },
["Unblockable"] = { },
["Unbound Fury gain interval per Ailment 0.2s"] = { },
["Undead Minions count as Demons"] = { },
["Undead Minions have #% increased Reservation"] = { { isScalable = true } },
["Undead Minions have #% reduced Reservation"] = { { isScalable = true, formats = { "negate" } } },
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -24,19 +24,6 @@ return {
},
[2]={
[1]={
[1]={
[1]={
k="milliseconds_to_seconds_2dp_if_required",
v=1
},
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Regeneration duration {0}s"
}
},
stats={
[1]="skill_effect_duration"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -9,19 +9,6 @@ return {
},
[2]={
[1]={
[1]={
[1]={
k="divide_by_ten_1dp_if_required",
v=1
},
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Explosion radius {0}m"
}
},
stats={
[1]="active_skill_area_of_effect_radius"
Expand Down Expand Up @@ -106,15 +93,6 @@ return {
[4]={
[1]={
[1]={
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Additional Physical Attack Damage from Blood Loss {0}%"
},
[2]={
limit={
[1]={
[1]="#",
Expand All @@ -131,19 +109,6 @@ return {
[5]={
[1]={
[1]={
limit={
[1]={
[1]="#",
[2]="#"
},
[2]={
[1]="#",
[2]="#"
}
},
text="More area of effect per {1} Blood Loss Consumed {0}% (max 500%)"
},
[2]={
limit={
[1]={
[1]="#",
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -37,19 +37,6 @@ return {
},
[2]={
[1]={
[1]={
[1]={
k="milliseconds_to_seconds_2dp_if_required",
v=1
},
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Unbound duration {0}s"
}
},
stats={
[1]="skill_effect_duration"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -5,15 +5,6 @@ return {
[1]={
[1]={
[1]={
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Flask recovery granted to Allies {0}%"
},
[2]={
limit={
[1]={
[1]="#",
Expand All @@ -30,19 +21,6 @@ return {
[2]={
[1]={
[1]={
[1]={
k="per_minute_to_per_second_2dp_if_required",
v=1
},
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Flask charges per second {0}"
},
[2]={
[1]={
k="per_minute_to_per_second_2dp_if_required",
v=1
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -40,31 +40,13 @@ return {
},
[3]={
[1]={
[1]={
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Non-Channelling Spell additional Mana cost {0}"
}
},
stats={
[1]="archmage_non_channelled_spell_mana_cost_+"
}
},
[4]={
[1]={
[1]={
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Non-Channelling Spell damage Gained as Lightning {0}%"
}
},
stats={
[1]="archmage_all_damage_%_to_gain_as_lightning_to_grant_to_non_channelling_spells"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -4,19 +4,6 @@
return {
[1]={
[1]={
[1]={
[1]={
k="divide_by_ten_1dp_if_required",
v=1
},
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Explosion radius {0}m"
}
},
stats={
[1]="active_skill_area_of_effect_radius"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -37,19 +37,6 @@ return {
},
[2]={
[1]={
[1]={
[1]={
k="divide_by_ten_1dp_if_required",
v=1
},
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Bolt explosion radius {0}m"
}
},
stats={
[1]="active_skill_secondary_area_of_effect_radius"
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -5,15 +5,6 @@ return {
[1]={
[1]={
[1]={
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Culling Strike time in Presence requirement {0}s"
},
[2]={
limit={
[1]={
[1]="#",
Expand All @@ -30,19 +21,6 @@ return {
[2]={
[1]={
[1]={
limit={
[1]={
[1]=1,
[2]="#"
},
[2]={
[1]=1,
[2]="#"
}
},
text="Hit damage for every 2 seconds in Presence (max) {0}% ({1}%)"
},
[2]={
limit={
[1]={
[1]=1,
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -38,19 +38,6 @@ return {
[2]={
[1]={
[1]={
[1]={
k="milliseconds_to_seconds_2dp_if_required",
v=1
},
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Critical Weakness frequency {0}s"
},
[2]={
[1]={
k="milliseconds_to_seconds_2dp_if_required",
v=1
Expand All @@ -63,7 +50,7 @@ return {
},
text="Applies Critical Weakness to enemies every {0} second"
},
[3]={
[2]={
[1]={
k="milliseconds_to_seconds_2dp_if_required",
v=1
Expand All @@ -83,19 +70,6 @@ return {
},
[3]={
[1]={
[1]={
[1]={
k="milliseconds_to_seconds_2dp_if_required",
v=1
},
limit={
[1]={
[1]="#",
[2]="#"
}
},
text="Critical Weakness duration {0}s"
}
},
stats={
[1]="skill_effect_duration"
Expand Down
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