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Fixes Rupture using the wrong stat for damage taken and Bleed duration (
#8030) * damage_taken and expire_rate were inversed, resulting in wrong effective dps modifier * fix for incorrect "quicker bleedd" from rupture * forgot to change rupture duration type to match the calculation * Update CalcOffence.lua * Fix Export --------- Co-authored-by: LocalIdentity <31035929+LocalIdentity@users.noreply.github.com> Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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