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Lobby scene localization #1449

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merged 20 commits into from
Aug 30, 2024
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28bb699
Created Localization table for UI.
Ryan089 Aug 19, 2024
6e3ef59
Added Localization String Event to tabs in LobbyCanvas.prefab
Ryan089 Aug 19, 2024
8ef07ef
Added translations for Lobby tabs
Ryan089 Aug 19, 2024
32564b7
Create basic script to localize the font depending on locale.
Ryan089 Aug 19, 2024
4a71cca
Added font localization asset table.
Ryan089 Aug 19, 2024
a01b4f2
Updated tabs in the Lobby Canvas to localize their fonts.
Ryan089 Aug 19, 2024
fa609cb
Localize Ready, Observe, Admin and Embark buttons on LobbyCanvas.
Ryan089 Aug 20, 2024
a6ce9e4
Amended ToggleLabelButton to allow correct functioning of Ready / Not…
Ryan089 Aug 20, 2024
7f4b3cd
Start / Stop round button functional.
Ryan089 Aug 21, 2024
5fd138a
Admin and Round State text boxes (Server Settings tab)
Ryan089 Aug 21, 2024
9de55a4
Localization applied to Round State View.
Ryan089 Aug 22, 2024
ccd4f20
Resolve issue where Round State View sometimes displaying badly.
Ryan089 Aug 22, 2024
2166929
Localized Character Name
Ryan089 Aug 22, 2024
beb8de7
Fixed error where sometimes localized text was not displaying in lobby.
Ryan089 Aug 24, 2024
d9bbab1
Localized the examine name view.
Ryan089 Aug 24, 2024
0e5cb9a
Use locale identifier.
Ryan089 Aug 24, 2024
d95c31e
Change a bunch of Localize String Events to trigger in Editor as well…
Ryan089 Aug 26, 2024
e26951c
Added some batch files to demonstrate localization in builds.
Ryan089 Aug 26, 2024
afcbee3
Set LocalizeFont to always initialize.
Ryan089 Aug 26, 2024
96e531a
Change to default Addressables path as per Centcom guidance.
Ryan089 Aug 30, 2024
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