Releases: RavinMaddHatter/Structura
Structura 1.6.6-test build 1
Some Bug fixes for big build mode. Still in testing.
Fixed bugs
- Fixed a bug that occurred when the bottom layer of the structura files didnt contain blocks in big build mode
- fixed a bug that occurred when structure files didnt have more than 12 layers
- fixed a bug where pack icon setting was ignored.
Structura 1.6.5
- Switched to "vanity" URL to prevent future issues with messing with AWS breaking the updater
- updated blocks for 1.20.72
Full Changelog: v1.6beta4...v1.6.5
1.6.4
I screwed up the AWS API gateway entry... so this is an update that just fixes the default package location. Other than that it is the same as 1.6.3
1.6.3
- Changed the updater to allow for full automatic updates
-- now relies on S3 and my AWS account, but is more feature full - Fixed an issue with logs
- fixed an issue with wool
- added support for some 1.20 blocks
- Fixed Rails
- Added Big Model support
-- select big model set cords in world for the big model
-- Attach as many structure files as you wish - Lag improvements
- pack creation timing improvements
- Added compression to ZIP making files smaller
- fixed an issue with with mirroring X and Z for big builds
- fixed concrete
What's Changed
- add Chinese translate by @Wulian233 in #143
- Update blocks.json by @JangoBritt in #142
- Fix lever geometry and rotation by @Svarr in #156
New Contributors
- @Wulian233 made their first contribution in #143
- @Svarr made their first contribution in #156
Full Changelog: v1.5Beta...v1.6beta
Full Changelog: v1.6beta2...v1.6beta3
1.6.2 Beta
Fixed bugs with respect to big build mode rotations and added default location on load of structure
Structura 1.6.1
- Fixed an issue with logs
- fixed an issue with wool
- added support for some 1.20 blocks
- Fixed Rails
- Added Big Model support
-- select big model set cords in world for the big model
-- Attach as many structure files as you wish - Lag improvements
- pack creation timing improvements
- Added compression to ZIP making files smaller
- fixed an issue with with mirroring X and Z for big builds
- fixed concrete
What's Changed
- add Chinese translate by @Wulian233 in #143
- Update blocks.json by @JangoBritt in #142
- Fix lever geometry and rotation by @Svarr in #156
New Contributors
- @Wulian233 made their first contribution in #143
- @Svarr made their first contribution in #156
Full Changelog: v1.5Beta...v1.6beta
Structura 1.5.1
This is a release of structura 1.5. Fixes include:
- added 1.19 blocks (thank you JangoBritt)
- update to accept new block naming for 1.19 (concrete slabs ECT changed names)
- fixed a bug where if entities were enabled structura would crash
- several old unsuported blocks were fixed
NOTE:
Initial builds of 1.5 had and issue with the updater... please re-download
Beta release 1.4
- Rewrote for PRGMR so they can continue support for android more easily
- Added support for most 1.17 blocks
- quick fix for a few blocks, such as cauldrons, cross plants, and string
- Added an "update block definitions" button that will fix the shape
** This doesn't update the texture files in case you are using custom textures, i don't want to overwrite your changes. - added support for custom pack icons
Data driven update: hotfix 1
A bug was discovered where if a row did not contain a block it would make an unusable pack. The is fixed by naming all rows and giving them a parent in this update.
https://github.com/RavinMaddHatter/Structura/blob/main/docs/Editing%20Blocks.md
Beta 1.3: Data driven
This beta switched all of the block definitions to data driven definitions similar to the way that entities are defined in Resource packs.
- created lookups\block_definition.json to "group" blocks with the same physical shapes
- created lookups\block_shapes.json This allows for some control over the variants.
-
- I have an open task to make it so the editor can see the variant names come across.
- modified lookups\block_rotation.json so it uses the names in lookups\block_definition.json, If a block is not rotating properly either add it here or change it here.
-
- I use this tool to look at block data, not all data is properly ported through, that is an open task i wanted to get done but had to slip https://github.com/tryashtar/nbt-studio
- created lookups\block_uv.json this contains the information about the textures file that is use. This can be used to override textures in the default texture pack if they are looking funny.
- stopped using lookups\hacks.json