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Issues: RiptideNetworking/Riptide
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Disconnected from server: Poor connection.
Bug
Something isn't working
#159
opened Oct 1, 2024 by
mblogest
Feature Request: Encryption/Decryption Support for Network Traffic
Feature Request
New feature or request
Under Consideration
It remains unclear whether this feature is necessary or worth implementing
#155
opened Sep 26, 2024 by
snnaakee
Feature Request: Allow host names in addition to ip-addresses
Feature Request
New feature or request
Under Consideration
It remains unclear whether this feature is necessary or worth implementing
#147
opened Aug 17, 2024 by
Jeroen-R
Throw exception when failing to read from message.
Feature Request
New feature or request
#144
opened Jul 31, 2024 by
titusio
Switch to nanosockets to minimize allocations
Feature Request
New feature or request
#141
opened May 25, 2024 by
megalithos
Simulating network conditions (latency/ping, packet loss, etc.)
Feature Request
New feature or request
Question
This issue is a question or a request for help/clarification
Won't Fix
This will not be worked on
#134
opened Feb 15, 2024 by
devilExE3
Show message id when reliable message fails to ack in PendingMessage.TrySend
Feature Request
New feature or request
Under Consideration
It remains unclear whether this feature is necessary or worth implementing
#129
opened Dec 27, 2023 by
jwlondon98
Likely Unity's fault: "Only one usage of each socket address (protocol/network address/port) is normally permitted"
Bug
Something isn't working
More Info Required
Further information is required
Unity
This issue or pull request is specific to Unity
#82
opened Dec 7, 2022 by
megalithos
ProTip!
Follow long discussions with comments:>50.