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Make bedsheets eatable by moths. A: Roleplay/Lore Area: Roleplay aspect or contents that primarily targets the game’s lore, not the mechanics. P4: Fluff Priority: Trivial. It usually doesn't add interactions nor fixes any issues.
#176 opened Jan 23, 2025 by Merrokitsune Loading…
2 tasks
Map updates. A: Cargo/Salvage Area: Related to Cargo or Salvage. A: Mapping Area: Maps, or tools used for mapping. Changes: Map Changes: Might require knowledge of mapping. Changes: No C# changes: Might require no knowledge of C#. P1: High Priority: Higher priority than other items, but isn’t an emergency. S: Needs Review Status: This PR requires new reviews before it can be merged. S: Untriaged Status: Needs appropriate labels. size/XL T: Balance Changes Type: Balance changes through direct value changes, and the mechanics that affect it.
#174 opened Jan 21, 2025 by Merrokitsune Loading…
2 tasks done
Rules. A: Rules Area: Changes to the default server rules, as provided by Ronstation Team. Changes: No C# changes: Might require no knowledge of C#. Fun: Awesome AWESOME! - A label to apply to whatever’s really really ”Awesome!”. P1: High Priority: Higher priority than other items, but isn’t an emergency. S: Needs Discussion Status: Anyone can discuss and contribute to what the PR should be. S: Untriaged Status: Needs appropriate labels. size/L T: Of Admin Interest Type: Deals with something that admins should weigh on.
#149 opened Nov 27, 2024 by Merrokitsune Draft
1 of 2 tasks
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