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Pull requests: SFTtech/openage
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Added sin, cos, and tan operations to fixed point implementation
#1753
opened Feb 17, 2025 by
anatriaslabella
•
Review required
Gui Stencil Mask Optimization
area: renderer
Concerns our graphics renderer
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1740
opened Jan 7, 2025 by
ZzzhHe
•
Changes requested
Configurable World Shader Commands System
area: renderer
Concerns our graphics renderer
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1738
opened Dec 30, 2024 by
ZzzhHe
•
Review required
ApplyEffect implementation
area: simulation
Involved in the game mechanics and simulation
big stuff
High-impact changes, mainly foundation work
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
[WIP] Use template functions for SMX and SMP file
area: assets
Involved with assets (images, sounds, ...)
hacktoberfest
For newcomers from Hacktoberfest event
improvement
Enhancement of an existing component
lang: python
Done in Python code
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