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Enums: EPathType.hpp

Alanzote edited this page Dec 25, 2018 · 1 revision

Objects like Moving Platforms or Enemies require the use of paths. Paths that are assigned to different objects have different type IDs. That is defined by EPathType, the only thing on this file. The values are:

  • Movement
  • MovingPlatform
  • Property
  • Camera
  • Spawner
  • Showcase
  • Race
  • Rail