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GameCache Interface: Fast Database (.fdb)
Alanzote edited this page Dec 29, 2018
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LEGO Universe, as every RPG game, requires a database that contains information of every object, item, map, you name it. However, to easily traverse the database on a fast way, the cdclient.fdb
file was created. This file uses it's own format to keep data stored. The Class Connection
was created to easily traverse this database.
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- GameObject.hpp
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- BehaviorParameter.hpp