v1.8 - "Cereal"
Notice
While the GitHub files are up-to-date with SOUP v1.8, the GameBanana files were overwritten, meaning they are not provided with this release.
Attached Release Note
Welcome to the largest changelog we'll get for SOUP.
I've been working on SOUP v1.8 for a long time now (for roughly 3 months), and I'm happy to unveil what I have so far to you. In truth, there have been a few development issues, like losing all of my SFM files and not being able to finish the training renders for this release. However, at least with the latter, I'd like to see how these do and get some feedback before I venture too far in completing them.
Anyways, I don't have much else to say, frankly. But go have fun and enjoy what I have -- I'll be sure to share more stuff when it's ready. Feedback is, as always, greatly appreciated.
Also, I've been working on two other mods that go great with SOUP, Better Class Portraits and Fight Songs Billing. Try them out!
Oh, and real last thing, have you found all the Don Cheadles, yet? I've sneakily hidden them in every update poster. Find them all!
Additions
- All class portraits have been redone, incorporating TF2 TIP!
- Robot Engineer has been added, pose inspired by Mecha Update.
- Manniversary renders have been added.
- Passtime renders have been added.
- Work-in-progress training mode renders are being tried out. Please let me know your thoughts on them as I continue to finish them.
- A lost Scream Fortress Heavy render has been finally added in.
- Zombie Spy has been added, finishing the full main menu roster that has been in development since SOUP v1.4.
- Updated Community HUD Fixes to latest git commit (December 13th, 2021).
Adjustments
- On the main menu, camera positions have changed for Pyro and Demo to account for Manniversary renders.
- On the main menu, Scout and Pyro now have stronger rim lights.
- On the main menu, Scout's right arm (our left) is pulled further back to resemble the source material better.
- On the main menu, Scout's fingers on his bat have been adjusted to resemble the source material better.
- On the main menu, Medic's head has been slightly adjusted to resemble the source material better.
- In Soldier's class portrait, he has his finger on the trigger of the rocket launcher (in vanilla TF2, this detail is missing).
- In Pyro's class portrait, they have been given the same pose as their class selection render for consistency.
- In Heavy's class portrait, his gun has been adjusted to be even closer to him to account for healthbar clipping.
- In the class portraits, lighting has been updated and overhauled on the following classes: Scout, Soldier, Demo, Heavy, and Medic.
- In the class portraits, the following classes have been given higher quality weapon models: Soldier, Scout, Heavy, and Medic.
- BLU team main menu renders have been renamed (previously fwk_, now blu_).
Bug Fixes
- A potential shading issue has been resolved that creates phantom shadows / lines over the class portraits. This was a problem with the minDistance value being too high.
- Removed redundant hudplayerclass.res file. It did nothing and created the illusion that the file was necessary for HUD merging and customization.
- On the main menu, Scout's face no longer has light clipping through the hat onto his eyebrow.
- On the main menu, Scout's Wrap Assassin used in his Smissmas render no longer floats in mid-air.
- On the main menu, Medic's shirt on his plague doctor costume has less clipping to it.
- On the main menu, Medic's left arm (our right) curves in far neater to reduce a shading issue.
- On the main menu, Medic's vampire costume has far less clipping on his left arm (our right).
- On the main menu, Medic's glasses on his plague doctor costume are neatly concealed without resorting to post-processing tricks.
- On the main menu, Medic's strait jacket straps now properly attach to the other end like they're supposed to.
- On the main menu, Medic's fingers on the strait jacket have less clipping to them (there is still some leftover, but it's far less noticeable).
- In the class portraits, Heavy and Sniper should clip into the healthbar less.
(Originally released on January 30th, 2022)
Final download count: 597
SOUP: 458
Art only: 139