0.7.2 - Joker API, Custom Sprite, Mods Tab list and Card API
NEW FEATURES AND UPDATES FROM 0.7.2
- Bumping version to 0.7.2
- A new Injector made with Powershell has been added
- The PowerShell injector can be used compiled or not
- Addition of the Joker API
- Joker can now use Custom Sprites if their Name and Slug match
- An example mod has been provided for the Joker API
- A custom Sprite patch has been added by @GoldenEpsilon
- A Mod Tab list has been added by @adambennett
- A brand new Card API has been added by @Aurelius7309
- The Card API implies a large rewrite of some parts of the Game
- Steamodded is now "injectable" with https://github.com/ethangreen-dev/lovely-injector
- 7zip have been repacked
- README.md have been clarified
DISCLAIMER
THIS VERSION IS UNSTABLE AND DO NOT PROMISE ANYTHING ELSE THAN BOOTING. I will debug and improve it over the next hours/days but for now it will be bugged for sure and it may crash.
Feel free to ping me on Discord if it happen to you!
How to Update
If you already installed Steamodded, you will need to reset your Balatro executable before doing the update. To do it, go to you Steam Library -> "Balatro" -> (Right Click) "Properties" -> "Installed Files" ->"Verifies the integrity of the files". Remember to stop the game before clicking on it. It will re download all the game files. When it finish, you can run the installer for Steamodded.
How to Install
Please refer to the Readme: https://github.com/Steamopollys/Steamodded/blob/main/README.md
----------------------------
What's Changed
- Added a function wrapper to set_sprites to allow Jokers to have custom atlases without jank by @GoldenEpsilon in #11
- Add page selector for mods list by @adambennett in #22
- Playing card API by @Aurelius7309 in #24
New Contributors
- @GoldenEpsilon made their first contribution in #11
- @Aurelius7309 made their first contribution in #24
Full Changelog: 0.6.2...0.7.2