Created a program that renders blender (.obj) files into 3D graphics featuring shading, illumination, and a firstperson movable camera system using C++.
3D.Graphics.Engine.Clipping.Demo_Trim.mp4
Video demonstrating the clipping algorithm in real time by colouring newly formed triangles blue if a single triangle is formed and red and green if two triangles are formed to replace a clipped triangle.
This project was inspired by the 3D Graphics Engine series on YouTube by javidx9.