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24/4/12 14:39:19
Editor(win)
/Engine 目录下的蓝图类会生成到ue.d.ts文件中,如果/Game目录下有蓝图类A继承/Engine目录下的蓝图类B,A修改后会正常生成B的定义,但无修改状态再次生成几次后,B的定义会被移除,导致tsc编译报错。
同上
The text was updated successfully, but these errors were encountered:
5958ae7
[unreal]把Engine也加入扫描目录,fix Tencent#1727
ee1c2bb
chexiongsheng
No branches or pull requests
前置阅读 | Pre-reading
Puer的版本 | Puer Version
24/4/12 14:39:19
UE的版本 | UE Version
24/4/12 14:39:19
发生在哪个平台 | Platform
Editor(win)
错误信息 | Error Message
/Engine 目录下的蓝图类会生成到ue.d.ts文件中,如果/Game目录下有蓝图类A继承/Engine目录下的蓝图类B,A修改后会正常生成B的定义,但无修改状态再次生成几次后,B的定义会被移除,导致tsc编译报错。
问题重现 | Bug reproduce
同上
The text was updated successfully, but these errors were encountered: