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[unreal]把Engine也加入扫描目录,fix Tencent#1727
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chexiongsheng authored and mingxxming committed May 22, 2024
1 parent b1903a4 commit ee1c2bb
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Original file line number Diff line number Diff line change
Expand Up @@ -603,6 +603,7 @@ void FTypeScriptDeclarationGenerator::LoadAllWidgetBlueprint(FName InSearchPath,

FARFilter BPFilter;
BPFilter.PackagePaths.Add(PackagePath);
BPFilter.PackagePaths.Add(FName(TEXT("/Engine")));
BPFilter.bRecursivePaths = true;
BPFilter.bRecursiveClasses = true;
#if ENGINE_MAJOR_VERSION >= 5 && ENGINE_MINOR_VERSION > 0
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