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Merge pull request #449 from Faalagorn/patch-23
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Updated README with changes from #423 + fixes
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nsKpz authored Mar 5, 2021
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# Project Zomboid Translations

## Overview
This repository is for the video game Project Zomboid (https://projectzomboid.com/) translation files, to allow community translators a centralised location to collaborate and see when translations are updated by the developers.
This repository is for the video game Project Zomboid (https://projectzomboid.com/) translation files to allow community translators a centralised location to collaborate and see when translations are updated by the developers.

## Contributing

There are two ways of contributing.

The first way, is to fork the repository (or find someone who has forked it and get access to contributing the repository) and make the necessary changes you need to, before initiating a pull request so that the changes can be folded into the main repository.

Or
The first way is to fork the repository (or find someone who has forked it and get access to contributing the repository) and make the necessary changes you need to, before initiating a pull request so that the changes can be accepted into the main repository.

The second way is to request access to this repository/organisation and use/create a branch associated with the language you are updating to make your changes in and then initiate a pull request for the changes to get merged in master branch.

Expand All @@ -21,11 +19,11 @@ TAKE NOTE: We treat forks and branches as work in progress and we will not merge

Contributing to the repository is voluntary and abides by the Project Zomboid Terms & Conditions: https://projectzomboid.com/blog/2013/09/terms-conditions/

## TranslationZed
Some languages use different encoding (See [issue #155](https://github.com/TheIndieStone/ProjectZomboidTranslations/issues/155)), but GitHub should show all symbols correctly with [pull request #423](https://github.com/TheIndieStone/ProjectZomboidTranslations/pull/423). You can also change encoding with external editor or use TranslationZed tool available under *[Releases](https://github.com/TheIndieStone/ProjectZomboidTranslations/releases)* and upload the files it saves.

Some languages use different encoding (See [Issue #155](https://github.com/TheIndieStone/ProjectZomboidTranslations/issues/155)), so GitHub might not show all symbols correctly. You can either use external editor to change encoding or use the TranslationZed tool to aid the translations that's available under https://github.com/TheIndieStone/ProjectZomboidTranslations/releases and upload the files it saves.
## TranslationZed

Windows binaries are provided, but the `jar` file can also be run with OpenJDK8 and OpenJFX8 on another platforms by running the with `java -jar translatoid.jar` command.
Windows binaries are provided, but the program can be launched on different platforms with OpenJDK8 and OpenJFX8 by navigating to the folder and starting it with `java -jar translatoid.jar` or similar command.

## Testing Translations Locally

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