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Fix: Remove obsolete structure damage particle effects (#2011)
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xezon authored Jun 18, 2023
1 parent 3f0e53b commit 377eaaa
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20 changes: 20 additions & 0 deletions Patch104pZH/Design/Changes/v1.0/2011_structure_damage_effects.yaml
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@
---
date: 2023-06-14

title: Removes obsolete structure damage particle effects

changes:
- fix: Removes obsolete structure damage particle effects that would spawn at the center of a building and are not or barely visible.

labels:
- art
- bug
- minor
- performance
- v1.0

links:
- https://github.com/TheSuperHackers/GeneralsGamePatch/pull/2011

authors:
- xezon
57 changes: 30 additions & 27 deletions Patch104pZH/GameFilesEdited/Data/INI/FXList.ini
Original file line number Diff line number Diff line change
Expand Up @@ -3737,6 +3737,7 @@ FXList FX_HumveeMissileIgnition
End
End

; Patch104p @bugfix xezon 14/06/2023 Removes structure damage particle effects that would spawn at the center of a building and are not or barely visible. (#2011)
; ----------------------------------------------
FXList FX_StructureDamaged
Sound
Expand All @@ -3745,47 +3746,49 @@ FXList FX_StructureDamaged
ViewShake
Type = NORMAL
End
ParticleSystem
Name = StructureDamagedFlash
End
ParticleSystem
Name = StructureDamagedSmoke
End
ParticleSystem
Name = StructureDamagedDebris
End
;ParticleSystem
; Name = StructureDamagedFlash
;End
;ParticleSystem
; Name = StructureDamagedSmoke
;End
;ParticleSystem
; Name = StructureDamagedDebris
;End
End

; Patch104p @bugfix xezon 14/06/2023 Removes structure damage particle effects that would spawn at the center of a building and are not or barely visible. (#2011)
; ----------------------------------------------
FXList FX_StructureDamagedNoShake
Sound
Name = BuildingDamage
End
ParticleSystem
Name = StructureDamagedFlash
End
ParticleSystem
Name = StructureDamagedSmoke
End
ParticleSystem
Name = StructureDamagedDebris
End
;ParticleSystem
; Name = StructureDamagedFlash
;End
;ParticleSystem
; Name = StructureDamagedSmoke
;End
;ParticleSystem
; Name = StructureDamagedDebris
;End
End

; Patch104p @bugfix xezon 14/06/2023 Removes structure damage particle effects that would spawn at the center of a building and are not or barely visible. (#2011)
; ----------------------------------------------
FXList FX_StructureDamagedFlameNoShake
Sound
Name = NoSound
End
ParticleSystem
Name = StructureDamagedFlash
End
ParticleSystem
Name = StructureDamagedSmoke
End
ParticleSystem
Name = StructureDamagedDebris
End
;ParticleSystem
; Name = StructureDamagedFlash
;End
;ParticleSystem
; Name = StructureDamagedSmoke
;End
;ParticleSystem
; Name = StructureDamagedDebris
;End
End

; ----------------------------------------------
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