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Change: Let Saboteurs Enter Supply Drop Zones And Black Markets (Steal $1000) #547

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Oct 16, 2021
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Original file line number Diff line number Diff line change
Expand Up @@ -2403,7 +2403,10 @@ Object Chem_GLABlackMarket

; *** ENGINEERING Parameters ***
RadarPriority = STRUCTURE
KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET

; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash.

KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE
Body = StructureBody ModuleTag_04
MaxHealth = 1000.0
InitialHealth = 1000.0
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16 changes: 11 additions & 5 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/DemoGeneral.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2536,7 +2536,10 @@ Object Demo_GLABlackMarket

; *** ENGINEERING Parameters ***
RadarPriority = STRUCTURE
KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET

; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash.

KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE
Body = StructureBody ModuleTag_04
MaxHealth = 1000.0
InitialHealth = 1000.0
Expand Down Expand Up @@ -16147,10 +16150,13 @@ Object Demo_GLAInfantrySaboteur
BuildingPickup = Yes
SabotagePowerDuration = 30000
End
;Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02
; BuildingPickup = Yes
; StealCashAmount = 800
;End

; Patch104p @bugfix commy2 10/10/2021 Add ability to enter Supply Drop Zones and Black Markets.

Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02
BuildingPickup = Yes
StealCashAmount = 1000
End
Behavior = SabotageSuperweaponCrateCollide SabotageTag_03
BuildingPickup = Yes
End
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Original file line number Diff line number Diff line change
Expand Up @@ -10325,7 +10325,10 @@ Object GLABlackMarket

; *** ENGINEERING Parameters ***
RadarPriority = STRUCTURE
KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET

; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash.

KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE
Body = StructureBody ModuleTag_04
MaxHealth = 1000.0
InitialHealth = 1000.0
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -5739,7 +5739,10 @@ Object GC_Chem_GLABlackMarket

; *** ENGINEERING Parameters ***
RadarPriority = STRUCTURE
KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET

; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash.

KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE
Body = StructureBody ModuleTag_04
MaxHealth = 1000.0
InitialHealth = 1000.0
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Original file line number Diff line number Diff line change
Expand Up @@ -5786,7 +5786,10 @@ Object GC_Slth_GLABlackMarket

; *** ENGINEERING Parameters ***
RadarPriority = STRUCTURE
KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET

; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash.

KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE
Body = StructureBody ModuleTag_04
MaxHealth = 1000.0
InitialHealth = 1000.0
Expand Down
11 changes: 7 additions & 4 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/GLAInfantry.ini
Original file line number Diff line number Diff line change
Expand Up @@ -4035,10 +4035,13 @@ Object GLAInfantrySaboteur
BuildingPickup = Yes
SabotagePowerDuration = 30000
End
;Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02
; BuildingPickup = Yes
; StealCashAmount = 800
;End

; Patch104p @bugfix commy2 10/10/2021 Add ability to enter Supply Drop Zones and Black Markets. Prevents ability to tell apart fake and real Black Markets by cursor.

Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02
BuildingPickup = Yes
StealCashAmount = 1000
End
Behavior = SabotageSuperweaponCrateCollide SabotageTag_03
BuildingPickup = Yes
End
Expand Down
16 changes: 11 additions & 5 deletions Patch104pZH/GameFilesEdited/Data/INI/Object/StealthGeneral.ini
Original file line number Diff line number Diff line change
Expand Up @@ -2422,7 +2422,10 @@ Object Slth_GLABlackMarket

; *** ENGINEERING Parameters ***
RadarPriority = STRUCTURE
KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET

; Patch104p @bugfix 10/10/2021 Add FS_SUPPLY_DROPZONE to let Saboteurs enter the building and steal cash.

KindOf = PRELOAD STRUCTURE SELECTABLE IMMOBILE CAPTURABLE FS_TECHNOLOGY MP_COUNT_FOR_VICTORY SCORE_CREATE FS_BLACK_MARKET FS_SUPPLY_DROPZONE
Body = StructureBody ModuleTag_04
MaxHealth = 1000.0
InitialHealth = 1000.0
Expand Down Expand Up @@ -16453,10 +16456,13 @@ Object Slth_GLAInfantrySaboteur
BuildingPickup = Yes
SabotagePowerDuration = 30000
End
;Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02
; BuildingPickup = Yes
; StealCashAmount = 800
;End

; Patch104p @bugfix commy2 10/10/2021 Add ability to enter Supply Drop Zones and Black Markets.

Behavior = SabotageSupplyDropzoneCrateCollide SabotageTag_02
BuildingPickup = Yes
StealCashAmount = 1000
End
Behavior = SabotageSuperweaponCrateCollide SabotageTag_03
BuildingPickup = Yes
End
Expand Down