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fix: multiple warnings on insufficient AudioSources available [MTT-2834] #785

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Dec 15, 2022
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24 changes: 12 additions & 12 deletions Assets/Prefabs/CharGFX/PlayerGraphics_Rogue.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -130,16 +130,6 @@ PrefabInstance:
objectReference: {fileID: 11400000, guid: 23c3465e22da67c4e812c4faf3adb1cb, type: 2}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
--- !u!1 &8385572559299522089 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 3736552308919084700, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
m_PrefabInstance: {fileID: 5153647769164318901}
m_PrefabAsset: {fileID: 0}
--- !u!4 &9157042335656178835 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4076098699203836966, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
m_PrefabInstance: {fileID: 5153647769164318901}
m_PrefabAsset: {fileID: 0}
--- !u!82 &3541643525863551320 stripped
AudioSource:
m_CorrespondingSourceObject: {fileID: -674663276945163795, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
Expand All @@ -150,6 +140,11 @@ AudioSource:
m_CorrespondingSourceObject: {fileID: 8195155732997438405, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
m_PrefabInstance: {fileID: 5153647769164318901}
m_PrefabAsset: {fileID: 0}
--- !u!1 &8385572559299522089 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 3736552308919084700, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
m_PrefabInstance: {fileID: 5153647769164318901}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1406736000558620622
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -259,7 +254,7 @@ MonoBehaviour:
m_SoundEffect: {fileID: 8300000, guid: ef1b245877a39b94d86a631867e20a61, type: 3}
m_SoundStartDelaySeconds: 0
m_VolumeMultiplier: 1
m_LoopSound: 1
m_LoopSound: 0
- m_AnimatorNodeName: Buff1
m_AnimatorNodeNameHash: -1764501741
m_Prefab: {fileID: 0}
Expand All @@ -276,4 +271,9 @@ MonoBehaviour:
- {fileID: 3541643525863551320}
- {fileID: 3908673605568263024}
m_Animator: {fileID: 0}
m_ClientCharacterVisualization: {fileID: 0}
m_ClientCharacter: {fileID: 0}
--- !u!4 &9157042335656178835 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4076098699203836966, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
m_PrefabInstance: {fileID: 5153647769164318901}
m_PrefabAsset: {fileID: 0}
24 changes: 12 additions & 12 deletions Assets/Prefabs/CharGFX/PlayerGraphics_Tank.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -73,16 +73,6 @@ PrefabInstance:
objectReference: {fileID: 11400000, guid: 23c3465e22da67c4e812c4faf3adb1cb, type: 2}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
--- !u!1 &8385572559299522089 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 3736552308919084700, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
m_PrefabInstance: {fileID: 5153647769164318901}
m_PrefabAsset: {fileID: 0}
--- !u!4 &9157042335656178835 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4076098699203836966, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
m_PrefabInstance: {fileID: 5153647769164318901}
m_PrefabAsset: {fileID: 0}
--- !u!82 &3541643525863551320 stripped
AudioSource:
m_CorrespondingSourceObject: {fileID: -674663276945163795, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
Expand All @@ -93,6 +83,11 @@ AudioSource:
m_CorrespondingSourceObject: {fileID: 8195155732997438405, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
m_PrefabInstance: {fileID: 5153647769164318901}
m_PrefabAsset: {fileID: 0}
--- !u!1 &8385572559299522089 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 3736552308919084700, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
m_PrefabInstance: {fileID: 5153647769164318901}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1781430389835594798
MonoBehaviour:
m_ObjectHideFlags: 0
Expand Down Expand Up @@ -202,12 +197,17 @@ MonoBehaviour:
m_SoundEffect: {fileID: 8300000, guid: 5ef809d665d13b245b559cd6170f5794, type: 3}
m_SoundStartDelaySeconds: 0
m_VolumeMultiplier: 1
m_LoopSound: 1
m_LoopSound: 0
m_AudioSources:
- {fileID: 3541643525863551320}
- {fileID: 3908673605568263024}
m_Animator: {fileID: 0}
m_ClientCharacterVisualization: {fileID: 0}
m_ClientCharacter: {fileID: 0}
--- !u!4 &9157042335656178835 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4076098699203836966, guid: d396ab139e993ee43b2eb29978bba8ff, type: 3}
m_PrefabInstance: {fileID: 5153647769164318901}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &5238530588286883888
PrefabInstance:
m_ObjectHideFlags: 0
Expand Down
1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
## [unreleased] - yyyy-mm-dd
### Fixed
* EnemyPortals' VFX get disabled and re-enabled once the breakable crystals are broken (#784)
* Elements inside the Tank's and Rogue's AnimatorTriggeredSpecialFX list have been revised to not loop AudioSource clips, ending the logging of multiple warnings to the console (#785)

## [2.0.4] - 2022-12-13
### Changed
Expand Down