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Wall
Loris Sauter edited this page Jan 15, 2019
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3 revisions
The wall
object represents a wall in a exhibition room.
Currently, rooms are of cuboid shape and thus each wall has an orientation.
In Unity's left hand coordinate system, NORTH is the direction along the z axis, EAST along the x axis and SOUTH and WEST along negative z and negative x, respectively.
This results in the player, looking towards the north wall (if correctly positioned).
{
"color": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"texture": "BRICKS",
"direction": "WEST",
"exhibits": []
}