Releases: WebCoder49/code-input
2.5.1
Bug Fixes
- Cross-browser compatibility has been improved for the auto-close brackets and indent plugins - #131, #138
- code-input now displays correctly no matter the global CSS
box-sizing
- #135 - The FindAndReplace and GoToLine plugins' close buttons are now accessible to more screenreaders - #109
Changes to fix existing bugs and reduce the probability of new ones, and ECMAScript Module support to make it easy to bundle code-input
and use it with more frameworks, are coming very soon in release 2.6. As always, thanks to all the contributors who give feature requests, code contributions, bug reports etc. - more are always welcome! 🎉
2.5.0
🆕 What's in this release?
- Plugins with user interface text now take a parameter to translate that text into any language, provided you give the translated text. See their JavaScript files or the tests/i18n.html file for how to use it.
- The bug of text direction support is now fixed - right-to-left text should now work in code-input! See the tests/i18n.html file for how to use it. #126
🎉 Thanks to @eyaler for making me aware of the text direction internationalisation issues and writing much of the code to fix it, and to @H4kor for reminding me to update the version numbers in the README file!
I know there are a few outstanding small bugs in some plugins; another release should come relatively soon fixing some of them. Thanks for waiting during my busy period when I couldn't write the code myself, and thanks especially for those who started thinking about / coding solutions!
2.4.0
🆕 What's in this release?
- The Select Token Callbacks plugin: lets you easily add JavaScript callbacks/CSS classes to highlighted tokens whose text is currently selected. #120
- One of the many uses for this is support for brace pair highlighting, with the Prism.js match-braces plugin. #116
Thanks to @ozonosphere for suggesting this feature which is a vital part of extending code-input's customisability!
2.3.1
Bug Fix
What's Changed
- Handle object type listeners in
addEventListener
andremoveEventListener
by @keithjgrant in #114
New Contributors
- @keithjgrant made his first contribution in #114 - thank you so much for the code!
Full Changelog: v2.3.0...v2.3.1
As always, issues and pull requests are the fuel of this project, and contributions of any size through these methods are more than welcome! 🎉
2.3.0
🆕 What's in this release?
Several bug fixes and accessibility improvements.
Thank you to everyone who contributed with issues and sorry for the delay as I have been very busy. I have some improvements to make contributing easier coming soon!
2.2.1
🆕 What's in this release?
Click if you want to upgrade from an earlier release to this one.
- I've released this as a new minor version as upgrading generally shouldn't break anything, but one change may cause problems if you've added any custom JavaScript to interact with code-input elements. For optimisation reasons, the
code-input
element now scrolls instead of thetextarea
/pre code
, thepre code
element will change size in response to thetextarea
, and anything that needs to stay fixed relative to the code-input element rather than scrolling (i.e. the dialog boxes shown below) has to be placed inside the (code-input element).dialogContainerElement
. Please don't hesitate to contact me (@WebCoder49) if you have problems, as I feel upgrading should generally improve your code-input experience.- The
lang
attribute oncode-input
elements has been renamedlanguage
, so that it does not conflict with the HTMLlang
global attribute.lang
is still supported but is deprecated.
🚀 This release is a big one, with improvements in 2 main areas:
➕ New Features
- The Go To Line plugin has been added. Thanks to @andrelsm for writing this code! #66
- The Auto-Close Brackets plugin has been added. #73
- The Find And Replace plugin has been added. #79
For more information, please see plugins/README.md
.
🤩 Code Optimisation and Testing
- In the
tests
folder, there are now unit tests for all of the library's JavaScript plugins as well as its core functionality, that work with both Prism.js and highlight.js. Due to this, the codebase is now more stable, with many bugs fixed in the process, and pull requests in the future should be faster! - The library has also been optimised, so that despite the new features the core
code-input.min.js
has actually decreased in size!
🥳 Thank you so much to all of the contributors for this release - @andrelsm coded the go to line plugin and gave essential advice for performance optimisation as well as discussing a vital bugfix with @KaiWilke, @SArpnt helped with the nightmare that was browser inconsistency in Ctrl+F, and all 3 of them, @mitchcapper and @Ziqi-Yang returned to give advice on the auto-close brackets plugin.
Your help/suggestions/bugfixes/opinions would be deeply appreciated - to contribute anything please see the CONTRIBUTING.md guidance!
(I have spent a while to release this due to the large number of changes: I promise I will try to release versions more regularly in the future, and hopefully the automated tests should stop this from breaking anything!)
2.2.0
2.1.0
🆕 What's in this release?
- The
indent
plugin now works with spaces as well as tabs - see examples in README.md / the plugins folder. #62 - The cursor now remains visible by making the element auto-scroll, even with the
indent
plugin enabled. #61
🎉 Thank you to @Ziqi-Yang for pointing out the cursor visibility bug! If you have any feature ideas, or have found bugs, please let us know through the CONTRIBUTING.md guidelines!
If you have the time and knowledge to write the code yourself in a pull request that would also be amazing but is not at all necessary.
2.0.3
Bug Fix
What's Changed
- Fix HTML attributes like
disabled
so they can be synchronised with thetextarea
element. (Issue #59)
🎉 Thanks to @vcdomith for their issue about the bug above! As always, if you find any bugs or want any more features in code-input as a plugin, please open an Issue or submit your code in a Pull Request. This library is completely fuelled by the open-source community 🚀 .
Full Changelog: v2.0.1...v2.0.3