forked from HarbourMasters/Shipwright
-
Notifications
You must be signed in to change notification settings - Fork 1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Mod] Spicy Dampé #9
Open
aMannus
wants to merge
39
commits into
develop
Choose a base branch
from
spicy-dampe
base: develop
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Co-authored-by: briaguya <briaguya>
Co-authored-by: aMannus <mannusmenting@gmail.com>
* bump lus version * Fixed StringHelper issues caused by the latest lus version Co-authored-by: KiritoDv <kiritodev01@gmail.com>
we weren't correctly setting the pakType in padMgr because the depreciated `gRumbleEnabled` cvar was being checked
Co-authored-by: briaguya <briaguya@alice>
…sing only an mq otr (HarbourMasters#2291)
…ungeon entrance randomizer (HarbourMasters#2316)
Co-authored-by: briaguya <briaguya>
- fixes exiting with Ctrl+C on linux - chooseROM returns Z64Rom object in addition to speed - adds simple verbosity for inspecting roms
Co-authored-by: briaguya <briaguya@alice>
ShizCalev
reviewed
Jun 23, 2023
@@ -30,6 +30,8 @@ typedef enum { | |||
#define WATER_LEVEL_LOWERED (WATER_LEVEL_RAISED - 680) | |||
#define WATER_LEVEL_RIVER_LOWERED (WATER_LEVEL_RIVER_RAISED - 80) | |||
|
|||
#define WATER_LEVEL_RIVER_LOWER_Z 2203 |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
bad branch rebase? tonnnnns of unrelated edits. lol
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
It's comparing an older branch to develop. The shown changes don't matter as this just exists to provide download links to a build.
aMannus
pushed a commit
that referenced
this pull request
Oct 22, 2023
* The mother of all commits * Removed `GI_SWORD_MASTER`; "Master Sword" Items now actually give MS * Removed dupe MS entries in item pool; updated GIMESSAGE (should stop crashing on non-Windows); re-added MS in item list * Give Adult Link a freebie with shuffle MS on; cihld -> adult no longer gives MS; ToT Master Sword now gives correct item * add master sword GI draw func based on ToT MS object * Force `MasterSword` logic var to only update upon getting MS * Dorf funny line now activates with LA and MS in inv * Apply suggestions * Updated RAND_INF; Check Tracker changes; Gave RAND_INF and ice trap logic to ToT MS check; Fixed swordless behavior for HBA/fishing * ToT MS Check now works in check tracker; Visual bug where box hovers over non-existent MS gone; Fixed RAND_INF check with ToT MS pedestal; Ganon no longer gives free MS * adult equips no longer reset in MS shuffle * Apply (most) locacc review suggestions Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com> * Reorganized swordless check for interface to fit edge cases; getting master sword no longer highlights box * Edge case for BGS but no bow * Fix implicit declaration error for GI hooks (#9) * Adjusted `CanAdultAttack/Damage`; applied logic suggestions * Fixed build errors (hopefully) * Cleanup merge * get shit working again * Tidied up remaining uses of DD flag as rando indicator * make master sword invisible and fix ms flag (#10) * Add text to sheik if go mode is obtained but barrier is still up * overhaul swordless behavior in `func_80083108` * reworked ToT MS Check to have an actual GI * suggestions * Apply suggestions * Better swordless handling with temp B (#11) * better swordless handling with temp B * prevent auto save in fishing pond * prevent auto save during bombchu bowling * enum fix --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com> Co-authored-by: RaelCappra <rael.cappra@gmail.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
aMannus
pushed a commit
that referenced
this pull request
Nov 27, 2023
Merge develop, big cleanup, change checks for non-triforce hunt, add more Dana kak models
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Adds an option under Enhancements -> Gameplay -> Difficulty option to increase Dampé's difficulty. Use at your own risk :)
Build Artifacts