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Ref #5090 #4326
general[] = {0,0, 1,0.9};
is something like
linearConversion [0, 1, skill, 0, 0.9];
The benefit is that it makes the default AI a little less skilled.
The negative is that it hard locks the range skill can be set to via command.
e.g. even if you do
setSkill ["General", 1]
skillFinal "general"
will always be less than 1I think this should be removed and left to dedicated AI mods to change.
We also already have a zeus module that allows easy changing of skill.