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Medical - epiBoostsSpontaneousWakeUp #7076
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From a gameplay perspective: In Nopryl.no we have a custom mod which essentially does just that. I am happy to report that it is useful and good option when running advanced medical. thumbs up |
From research, a vasoconstrictor is recommended along oxygenated blood when cardiac arrest is induced via hypovolemia. Epi is a vasoconstrictor, however the doses required are much lower than in a pen and they are administered via an IV. I'd say keeping the epi-pen is a good in between reality and gameplay as we already have a tad too many items. Also remember that epi has a pretty high effect on vitals when not in a cardiac arrest, I'm not sure about using that for unconscious units. |
Conflicts: addons/medical_statemachine/functions/fnc_handleStateUnconscious.sqf addons/medical_status/XEH_PREP.hpp
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
Idea I had to help bridge the gap between
WakeUp
on epi useThis boosts the spontaneous wake up chance when the unit has epi in their system
I wasn't sure the best way to implement this boost, right now it makes the check interval shorter, which is very different from just boosting the random chance.
Is it realistic?
I'm not sure, it does seem like epi is used during CPR, but that doesn't really apply to unconsciousness.
I mainly want it to be able to get units up faster if they are actively being treated by medics.