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Weapon Select - Use selectThrowable command #9488

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merged 6 commits into from
Oct 15, 2024

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@LinkIsGrim LinkIsGrim commented Oct 14, 2023

When merged this pull request will:

  • Title.

Currently bugged with IR grenades (seems they need to be a specific side?), see: https://feedback.bistudio.com/T176248 Fixed by BI in rev. 151086

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@LinkIsGrim LinkIsGrim added kind/enhancement Release Notes: **IMPROVED:** target/next-arma Requires something in arma dev branch labels Oct 14, 2023
@LinkIsGrim LinkIsGrim added this to the Ongoing milestone Oct 14, 2023
LinkIsGrim and others added 2 commits October 15, 2023 10:59
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
@johnb432 johnb432 added the 2.18 label Feb 10, 2024
@johnb432 johnb432 changed the title Weapon Select - Use 2.16 selectThrowable command Weapon Select - Use selectThrowable command [2.18] Feb 10, 2024
@johnb432 johnb432 changed the title Weapon Select - Use selectThrowable command [2.18] Weapon Select - Use selectThrowable command Oct 9, 2024
@johnb432 johnb432 modified the milestones: Ongoing, 3.18.2 Oct 9, 2024
@johnb432 johnb432 removed target/next-arma Requires something in arma dev branch 2.18 labels Oct 9, 2024
@PabstMirror PabstMirror merged commit b682226 into acemod:master Oct 15, 2024
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Noting that this fixes a current bug with the func in that it won't skip past chemlights

[["arifle_MX_ACO_pointer_F","","acc_pointer_IR","optic_Aco",["30Rnd_65x39_caseless_mag",30],[],""],[],["hgun_P07_F","","","",["16Rnd_9x21_Mag",17],[],""],["U_B_CombatUniform_mcam",[["ACE_fieldDressing",1],["ACE_packingBandage",1],["ACE_morphine",1],["ACE_tourniquet",1],["30Rnd_65x39_caseless_mag",2,30],["HandGrenade",1,1]]],["V_PlateCarrierSpec_rgr",[["30Rnd_65x39_caseless_mag",7,30],["16Rnd_9x21_Mag",2,17],["SmokeShell",1,1],["SmokeShellGreen",1,1],["Chemlight_green",2,1]]],[],"H_HelmetB","",[],["ItemMap","B_UavTerminal","ItemRadio","ItemCompass","ItemWatch","NVGoggles"]]

repeated calls to [player] call ace_weaponselect_fnc_selectNextGrenade and it will get stuck on the green chem lights

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