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This repository has been archived by the owner on May 24, 2022. It is now read-only.

Vehicle quick mount #29

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wants to merge 46 commits into from
Closed

Vehicle quick mount #29

wants to merge 46 commits into from

Commits on Jul 11, 2016

  1. Add initial files for quick mount

    James Kingsley committed Jul 11, 2016
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  2. Add debug code

    James Kingsley committed Jul 11, 2016
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  3. Add distance variable (needs to be changed via ACE settings)

    James Kingsley committed Jul 11, 2016
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  4. Add vehicle code - still needs moveInX code to be fixed

    James Kingsley committed Jul 11, 2016
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  5. Fix direction command

    James Kingsley committed Jul 11, 2016
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  6. Add ACE settings

    James Kingsley committed Jul 11, 2016
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  7. Add texts to stringtable

    James Kingsley committed Jul 11, 2016
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  8. Exit if not enabled, fix object selection, fix positions

    James Kingsley committed Jul 11, 2016
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  9. Rename function

    James Kingsley committed Jul 11, 2016
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  10. Exit if no interface, fix strings

    James Kingsley committed Jul 11, 2016
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  11. Change to lower-case

    James Kingsley committed Jul 11, 2016
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  12. Remove param

    James Kingsley committed Jul 11, 2016
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  13. Remove param, use ACE isPlayer func, check target is alive, add morta…

    …r to list
    James Kingsley committed Jul 11, 2016
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  14. Remove forced

    James Kingsley committed Jul 11, 2016
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  15. Improve description

    James Kingsley committed Jul 11, 2016
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  16. Fix docs

    James Kingsley committed Jul 11, 2016
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  17. Add module

    James Kingsley committed Jul 11, 2016
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  18. Add default distance macro, disable debug mode

    James Kingsley committed Jul 11, 2016
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  19. PREP moduleInit

    James Kingsley committed Jul 11, 2016
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  20. Remove unnecessary isPlayer check

    James Kingsley committed Jul 11, 2016
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  21. Update value, remove values property

    James Kingsley committed Jul 11, 2016
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  22. Fix _start position

    James Kingsley committed Jul 11, 2016
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  23. Re-add values

    James Kingsley committed Jul 11, 2016
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Commits on Jul 12, 2016

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  2. Explicitly return false

    James Kingsley committed Jul 12, 2016
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  3. Exit if unit is unconscious

    James Kingsley committed Jul 12, 2016
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  4. Optimize object selection

    James Kingsley committed Jul 12, 2016
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  5. Merge pull request #1 from 654wak654/patch-1

    Clean fnc_getInNearest by adding a loop
    James Kingsley authored Jul 12, 2016
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  6. Format condition, explicitly check for locked

    James Kingsley committed Jul 12, 2016
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  7. Shorten loop, check for empty turret when picking cargo

    James Kingsley committed Jul 12, 2016
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  8. Fix for when seat is occupied by corpse

    James Kingsley committed Jul 12, 2016
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  9. Update docs

    James Kingsley committed Jul 12, 2016
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  10. Default to disabled

    James Kingsley committed Jul 12, 2016
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  11. Shorten function

    James Kingsley committed Jul 12, 2016
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  12. Fix condition, remove whitespace, return true

    James Kingsley committed Jul 12, 2016
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Commits on Jul 13, 2016

  1. Update readme

    James Kingsley authored Jul 13, 2016
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Commits on Jul 21, 2016

  1. Prevent mount if dialog is open (medical)

    James Kingsley committed Jul 21, 2016
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Commits on Oct 28, 2016

  1. Fix ACEX tag string

    James Kingsley committed Oct 28, 2016
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  2. Add beautified component name

    James Kingsley committed Oct 28, 2016
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  3. Make client settable for singleplayer use

    James Kingsley committed Oct 28, 2016
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  4. Add "locked" message

    James Kingsley committed Oct 28, 2016
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Commits on Oct 30, 2016

  1. Fix texts

    James Kingsley committed Oct 30, 2016
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  2. Add speed option

    James Kingsley committed Oct 30, 2016
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  3. Add priority setting

    James Kingsley committed Oct 30, 2016
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  4. Change to <=

    James Kingsley committed Oct 30, 2016
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Commits on Nov 11, 2016

  1. Change to not client settable

    James Kingsley committed Nov 11, 2016
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