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Last major modification for now I think, managed to salvage this one too. The SGF part is still broken so drafted until I can fix that or separate it out, cause the code could be used if adapted to your Position.kt rewrite.
Added optional AI detail on hints
Two new settings options for AI fine-tuning (maxVisits is a log-scale)
AI game supports playing games without the AI, or with AI on both sides, dynamically. This was obsoleted a bit when you added the facetoface screen. Will need to rethink, but unsure where to go with that