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MapGen: extract config; remove unused global. Relates to lord-server#…
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local math_random, id | ||
= math.random, minetest.get_content_id | ||
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--Rarity for Trees | ||
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local TREE1 = 30 | ||
local TREE2 = 50 | ||
local TREE3 = 100 | ||
local TREE4 = 200 | ||
local TREE5 = 300 | ||
local TREE6 = 500 | ||
local TREE7 = 750 | ||
local TREE8 = 1000 | ||
local TREE9 = 2000 | ||
local TREE10 = 5000 | ||
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--Rarity for Plants | ||
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local PLANT1 = 3 | ||
local PLANT2 = 5 | ||
local PLANT3 = 10 | ||
local PLANT4 = 20 | ||
local PLANT5 = 50 | ||
local PLANT6 = 100 | ||
local PLANT7 = 200 | ||
local PLANT8 = 500 | ||
local PLANT9 = 750 | ||
local PLANT10 = 1000 | ||
local PLANT11 = 2000 | ||
local PLANT12 = 5000 | ||
local PLANT13 = 10000 | ||
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-- /!\ Duplication /!\ TODO: extract into single place | ||
-- Biomes: | ||
local BIOME_ANGMAR = 1 -- (Angmar) | ||
local BIOME_SNOWPLAINS = 2 -- (Snow-plains) | ||
local BIOME_TROLLSHAWS = 3 -- (Trollshaws) | ||
local BIOME_DUNLANDS = 4 -- (Dunlands) | ||
local BIOME_GONDOR = 5 -- (Gondor) | ||
local BIOME_ITHILIEN = 6 -- (Ithilien) | ||
local BIOME_LORIEN = 7 -- (Lorien) | ||
local BIOME_MORDOR = 8 -- (Mordor) | ||
local BIOME_FANGORN = 9 -- (Fangorn) | ||
local BIOME_MIRKWOOD = 10 -- (Mirkwood) | ||
local BIOME_HILLS = 11 -- (Iron Hills) | ||
local BIOME_ROHAN = 12 -- (Rohan) | ||
local BIOME_SHIRE = 13 -- (Shire) | ||
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local c_ice = id("default:ice") | ||
local c_angsnowblock = id("lottmapgen:angsnowblock") | ||
local c_frozenstone = id("lottmapgen:frozen_stone") | ||
local biome_grass = { | ||
[BIOME_ANGMAR] = function() | ||
local block_id = c_angsnowblock | ||
if math_random(121) == 2 then | ||
block_id = c_ice | ||
elseif math_random(25) == 2 then | ||
block_id = c_frozenstone | ||
end | ||
return block_id | ||
end, | ||
[BIOME_SNOWPLAINS] = id("default:dirt_with_snow"), -- additionally covers with "default:snowblock" (see below) | ||
[BIOME_TROLLSHAWS] = id("default:dirt_with_snow"), | ||
[BIOME_DUNLANDS] = id("lottmapgen:dunland_grass"), | ||
[BIOME_GONDOR] = id("lottmapgen:gondor_grass"), | ||
[BIOME_ITHILIEN] = id("lottmapgen:ithilien_grass"), | ||
[BIOME_LORIEN] = id("lottmapgen:lorien_grass"), | ||
[BIOME_MORDOR] = id("lottmapgen:mordor_stone"), | ||
[BIOME_FANGORN] = id("lottmapgen:fangorn_grass"), | ||
[BIOME_MIRKWOOD] = id("lottmapgen:mirkwood_grass"), | ||
[BIOME_HILLS] = id("lottmapgen:ironhill_grass"), | ||
[BIOME_ROHAN] = id("lottmapgen:rohan_grass"), | ||
[BIOME_SHIRE] = id("lottmapgen:shire_grass"), | ||
} | ||
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local biome_airspace = { | ||
[BIOME_ANGMAR] = { | ||
flora = { | ||
plants = { | ||
[id("default:dry_shrub")] = PLANT3, | ||
[id("lottplants:seregon")] = PLANT6, | ||
}, | ||
trees = { | ||
[lottmapgen_pinetree] = TREE7, | ||
[lottmapgen_firtree] = TREE8, | ||
[id("lottmapgen:beechgen")] = TREE10, | ||
}, | ||
}, | ||
buildings = { | ||
[id("lottmapgen:angmarfort")] = PLANT13, | ||
} | ||
}, | ||
[BIOME_SNOWPLAINS] = id("default:snowblock"), | ||
[BIOME_TROLLSHAWS] = { | ||
flora = { | ||
plants = { | ||
[id("default:dry_shrub")] = PLANT3, | ||
}, | ||
trees = { | ||
[lottmapgen_pinetree] = TREE4, | ||
[lottmapgen_firtree] = TREE3, | ||
[id("lottmapgen:beechgen")] = TREE10, | ||
}, | ||
}, | ||
buildings = {}, | ||
}, | ||
[BIOME_DUNLANDS] = { | ||
flora = { | ||
plants = { | ||
[lottmapgen_grass] = PLANT3, | ||
}, | ||
trees = { | ||
[lottmapgen_defaulttree] = TREE5, | ||
[lottmapgen_appletree] = TREE7, | ||
}, | ||
}, | ||
buildings = {}, | ||
}, | ||
[BIOME_GONDOR] = { | ||
flora = { | ||
plants = { | ||
[lottmapgen_grass] = PLANT3, | ||
[lottmapgen_farmingplants] = PLANT8, | ||
[lottmapgen_farmingrareplants] = PLANT13, | ||
[id("lottplants:mallos")] = PLANT6, | ||
}, | ||
trees = { | ||
[lottmapgen_defaulttree] = TREE7, | ||
[lottmapgen_aldertree] = TREE8, | ||
[lottmapgen_appletree] = TREE9, | ||
[lottmapgen_plumtree] = TREE8, | ||
[lottmapgen_elmtree] = TREE10, | ||
[lottmapgen_whitetree] = PLANT13, | ||
}, | ||
}, | ||
buildings = { | ||
[id("lottmapgen:gondorfort")] = PLANT13, | ||
}, | ||
}, | ||
[BIOME_ITHILIEN] = { | ||
flora = { | ||
plants = { | ||
[lottmapgen_farmingplants] = PLANT8, | ||
[id("lottplants:melon_wild")] = PLANT13, | ||
[lottmapgen_ithildinplants] = PLANT5, | ||
}, | ||
trees = { | ||
[lottmapgen_defaulttree] = TREE3, | ||
[lottmapgen_lebethrontree] = TREE6, | ||
[lottmapgen_appletree] = TREE3, | ||
[lottmapgen_culumaldatree] = TREE5, | ||
[lottmapgen_plumtree] = TREE5, | ||
[lottmapgen_elmtree] = PLANT9, | ||
}, | ||
}, | ||
buildings = {}, | ||
}, | ||
[BIOME_LORIEN] = { | ||
flora = { | ||
plants = { | ||
[lottmapgen_lorien_grass] = PLANT1, | ||
[lottmapgen_lorienplants] = PLANT4, | ||
}, | ||
trees = { | ||
[lottmapgen_mallornsmalltree] = TREE3, | ||
[lottmapgen_young_mallorn] = TREE2, | ||
[id("lottmapgen:mallorngen")] = TREE5, | ||
}, | ||
}, | ||
buildings = { | ||
[id("lottmapgen:mallornhouse")] = PLANT13 * 2, | ||
[id("lottmapgen:lorienhouse")] = PLANT13 * 2, | ||
}, | ||
}, | ||
[BIOME_MORDOR] = { | ||
flora = { | ||
plants = { | ||
[id("lottplants:brambles_of_mordor")] = PLANT4, | ||
}, | ||
trees = { | ||
[lottmapgen_burnedtree] = TREE9, | ||
}, | ||
}, | ||
buildings = { | ||
[id("lottmapgen:orcfort")] = PLANT13, | ||
}, | ||
}, | ||
[BIOME_FANGORN] = { | ||
flora = { | ||
plants = { | ||
[lottmapgen_farmingplants] = PLANT4, | ||
[id("lottplants:melon_wild")] = PLANT9, | ||
}, | ||
trees = { | ||
[lottmapgen_defaulttree] = TREE3, | ||
[lottmapgen_rowantree] = TREE4, | ||
[lottmapgen_appletree] = TREE4, | ||
[lottmapgen_birchtree] = TREE5, | ||
[lottmapgen_plumtree] = TREE5, | ||
[lottmapgen_elmtree] = TREE7, | ||
[lottmapgen_oaktree] = TREE6, | ||
}, | ||
}, | ||
buildings = {}, | ||
}, | ||
[BIOME_MIRKWOOD] = { | ||
flora = { | ||
plants = {}, | ||
trees = { | ||
[id("lottmapgen:mirktreegen")] = TREE2, | ||
[lottmapgen_jungletree] = TREE4, | ||
}, | ||
}, | ||
buildings = { | ||
[id("lottmapgen:mirkhouse")] = PLANT13, | ||
}, | ||
}, | ||
[BIOME_HILLS] = { | ||
flora = { | ||
plants = {}, | ||
trees = { | ||
[id("lottmapgen:beechgen")] = TREE10, | ||
[lottmapgen_pinetree] = TREE4, | ||
[lottmapgen_firtree] = TREE6, | ||
}, | ||
}, | ||
buildings = {}, | ||
}, | ||
[BIOME_ROHAN] = { | ||
flora = { | ||
plants = { | ||
[lottmapgen_grass] = PLANT2, | ||
[lottmapgen_farmingplants] = PLANT8, | ||
[id("lottplants:melon_wild")] = PLANT13, | ||
[id("lottplants:pilinehtar")] = PLANT6, | ||
}, | ||
trees = { | ||
[lottmapgen_defaulttree] = TREE7, | ||
[lottmapgen_appletree] = TREE7, | ||
[lottmapgen_plumtree] = TREE8, | ||
[lottmapgen_elmtree] = TREE10, | ||
}, | ||
}, | ||
buildings = { | ||
[id("lottmapgen:rohanfort")] = PLANT13, | ||
}, | ||
}, | ||
[BIOME_SHIRE] = { | ||
flora = { | ||
plants = { | ||
[lottmapgen_farmingplants] = PLANT7, | ||
[id("lottplants:melon_wild")] = PLANT9, | ||
}, | ||
trees = { | ||
[lottmapgen_defaulttree] = TREE7, | ||
[lottmapgen_appletree] = TREE7, | ||
[lottmapgen_plumtree] = TREE7, | ||
[lottmapgen_oaktree] = TREE7, | ||
}, | ||
}, | ||
buildings = { | ||
[id("lottmapgen:hobbithole")] = PLANT13, | ||
}, | ||
}, | ||
} | ||
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return { | ||
biome_grass = biome_grass, | ||
biome_airspace = biome_airspace, | ||
} |
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