This repository has been archived by the owner on Jun 18, 2024. It is now read-only.
alessandrofama
released this
28 Sep 20:45
·
6 commits
to main
since this release
What's Changed
-
Moved editor plugins to GDExtension:
- The editor plugins have been relocated to
GDExtension
(C++) .
- The editor plugins have been relocated to
-
Added icons to GDExtension config file:
- Icons have been incorporated into the
GDExtension
config file.
- Icons have been incorporated into the
-
Renamed RuntimeManager to FMODRuntime:
- The
RuntimeManager
class has been renamed toFMODRuntime
for clarity and consistency.
- The
-
Prefixed general editor classes with FMOD name:
- General editor classes have been given FMOD-specific prefixes to make their association with FMOD more explicit.
-
Fixed crash when passing wrong bank path to StudioSystem.load_bank_file:
- A bug causing crashes when an incorrect bank path is passed to
StudioSystem.load_bank_file
has been resolved.
- A bug causing crashes when an incorrect bank path is passed to
-
Added default parameter to set_parameter_by_x functions for ignore_seek_speed:
- Default parameter (false) have been introduced for
ignore_seek_speed
in theset_parameter_by_x
functions to improve function usability.
- Default parameter (false) have been introduced for
-
Added local parameters to ParameterAsset exports in the inspector browser:
- Support for local parameters has been integrated into
ParameterAsset
exports within the inspector browser.
- Support for local parameters has been integrated into
-
Updated to FMOD version 2.02.17
Full Changelog: 1.0-alpha3_fmod20214_godot4.1...1.0-alpha4_fmod20217_godot4.1.1